We Built a Better Cassandra + ScyllaDB Driver for Node.js – with Rust

Lessons learned building a Rust-backed Node.js driver for ScyllaDB: bridging JS and Rust, performance pitfalls, and benchmark results This blog post explores the story of building a new Node.js database driver as part of our Student Team Programming Project. Up ahead: troubles with bridging Rust with JavaScript, a new solution being initially a few times slower than the previous one, and a few charts! Note: We cover the progress made until June 2025 as part of the ZPP project, which is a collaboration between ScyllaDB and University of Warsaw. Since then, the ScyllaDB Driver team adopted the project (and now it’s almost production ready). Motivation The database speaks one language, but users want to speak to it in multiple languages: Rust, Go, C++, Python, JavaScript, etc. This is where a driver comes in, acting as a “translator” of sorts. All the JavaScript developers of the world currently rely on the DataStax Node.js driver. It is developed with the Cassandra database in mind, but can also be used for connecting to ScyllaDB, as they use the same protocol – CQL. This driver gets the job done, but it is not designed to take full advantage of ScyllaDB’s features (e.g., shard-per-core architecture, tablets). A solution for that is rewriting the driver and creating one that is in-house, developed and maintained by ScyllaDB developers. This is a challenging task requiring years of intensive development, with new tasks interrupting along the way. An alternative approach is writing the new driver as a wrapper around an existing one – theoretically simplifying the task  (spoiler: not always) to just bridging the interfaces. This concept was proven in the making of the ScyllaDB C / C++ driver, which is an overlay over the Rust driver. We chose the ScyllaDB Rust driver as the backend of the new JavaScript driver for a few reasons. ScyllaDB’s Rust driver is developed and maintained by ScyllaDB. That means it’s always up to date with the latest database features, bug fixes, and optimizations. And since it’s written in Rust, it offers native-level performance without sacrificing memory safety. [More background on this approach] Development of such a solution skips the implementation of complicated database handling logic, but brings its own set of problems. We wanted our driver to be as similar as possible to the Node.js driver so anyone wanting to switch does not need to do much configuration. This was a restriction on one side. On the other side, we have limitations of the Rust driver interface. Driver implementations differ and the API for communicating with them can vary in some places. Some give a lot of responsibility to the user, requiring more effort but giving greater flexibility. Others do most of the work without allowing for much customization. Navigating these considerations is a recurring theme when choosing to write a driver as a wrapper over a different one. Despite the challenges during development, this approach comes with some major advantages. Once the initial integration is complete, adding new ScyllaDB features becomes much easier. It’s often just a matter of implementing a few bridging functions. All the complex internal logic is handled by the Rust driver team. That means faster development, fewer bugs, and better consistency across languages. On top of that, Rust is significantly faster than Node.js. So if we keep the overhead from the bridging layer low, the resulting driver can actually outperform existing solutions in terms of raw speed. The environment: Napi vs Napi-Rs vs Neon With the goal of creating a driver that uses ScyllaDB Rust Driver underneath, we needed to decide how we would be communicating between languages. There are two main options when it comes to communicating between JavaScript and other languages: Use  a Node API (NAPI for short) – an API built directly into the NodeJS engine, or Interface the program through the V8 JavaScript engine. While we could use one of those communication methods directly, they are dedicated for C / C++, which would mean writing a lot of unsafe code. Luckily, other options exist: NAPI-RS and Neon. Those libraries handle all the unsafe code required for using the C / C++ APIs and expose (mostly safe) Rust interfaces. The first option uses NAPI exclusively under the hood, while the Neon option uses both of those interfaces. After some consideration, we decided to use NAPI-RS over Neon. Here are the things we considered when deciding which library to use: – Library approach — In NAPI-RS, the library handles the serialization of data into the expected Rust types. This lets us take full advantage of Rust’s static typing and any related optimizations. With Neon, on the other hand, we have to manually parse values into the correct types. With NAPI-RS, writing a simple function is as easy as adding a #[napi] tag:   Simple a+b example And in Neon, we need to manually handle JavaScript context: A+b example in Neon – Simplicity of use — As a result of the serialization model, NAPI-RS leads to cleaner and shorter code. When we were implementing some code samples for the performance comparison, we had serious trouble implementing code in Neon just for a simple example. Based on that experience, we assumed similar issues would likely occur in the future. – Performance — We made some simple tests comparing the performance of library function calls and sending data between languages. While both options were visibly slower than pure JavaScript code, the NAPI-RS version had better performance. Since driver efficiency is a critical requirement, this was an important factor in our decision. You can read more about the benchmarks in our thesis. – Documentation — Although the documentation for both tools is far from perfect, NAPI-RS’s documentation is slightly more complete and easier to navigate. Current state and capabilities Note: This represents the state as of May 2025. More features have been introduced since then.  See the project readme for a brief overview of current and planned features. The driver supports regular statements (both select and insert) and batch statements. It supports all CQL types, including encoding from almost all allowed JS types. We support prepared statements (when the driver knows the expected types based on the prepared statement), and we support unprepared statements (where users can either provide type hints, or the driver guesses expected value types). Error handling is one of the few major functions that behaves differently than the DataStax driver. Since the Rust driver throws different types of errors depending on the situation, it’s nearly impossible to map all of them reliably. To avoid losing valuable information, we pass through the original Rust errors as is. However, when errors are generated by our own logic in the wrapper, we try to keep them consistent with the old driver’s error types. In the DataStax driver, you needed to explicitly call shutdown() to close the database connection. This generated some problems: when the connection variable was dropped, the connection sometimes wouldn’t stop gracefully, even keeping the program running in some situations. We decided to switch this approach, so that the connection is automatically closed when the variable keeping the client is dropped. For now, it’s still possible to call shutdown on the client. Note: We are still discussing the right approach to handling a shutdown. As a result, the behavior described here may change in the future. Concurrent execution The driver has a dedicated endpoint for executing multiple queries concurrently. While this endpoint gives you less control over individual requests — for example, all statements must be prepared and you can’t set different options per statement — these constraints allow us to optimize performance. In fact, this approach is already more efficient than manually executing queries in parallel (around 35% faster in our internal testing), and we have additional optimization ideas planned for future implementation. Paging The Rust and DataStax drivers both have built-in support for paging, a CQL feature that allows splitting results of large queries into multiple chunks (pages). Interestingly, although the DataStax driver has multiple endpoints for paging, it doesn’t allow execution of unpaged queries. Our driver supports the paging endpoints (for now, one of those endpoints is still missing) and we also added the ability to execute unpaged queries in case someone ever needs that. With the current paging API, you have several options for retrieving paged results: Automatic iteration: You can iterate over all rows in the result set, and the driver will automatically request the next pages as needed. Manual paging:  You can manually request the next page of results when you’re ready, giving you more control over the paging process. Page state transfer:  You can extract the current page state and use it to fetch the next page from a different instance of the driver. This is especially useful in scenarios like stateless web servers, where requests may be handled by different server instances. Prepared statements cache Whenever executing multiple instances of the same statement, it’s recommended to use prepared statements. In ScyllaDB Rust Driver, by default, it’s the user’s responsibility to keep track of the already prepared statements to avoid preparing them multiple times (and, as a result, increasing both the network usage and execution times). In the DataStax driver, it was the driver’s responsibility to avoid preparing the same query multiple times. In the new driver, we use Rust’s Driver Caching Session for (most) of the statement caching. Optimizations One of the initial goals for the project was to have a driver that is faster than the DataStax driver. While using NAPI-RS added some overhead, we hoped the performance of the Rust driver would help us achieve this goal. With the initial implementation, we didn’t put much focus on efficient usage of the NAPI-RS layer. When we first benchmarked the new driver, it turned out to be way slower compared to both the DataStax JavaScript driver and the ScyllaDB Rust driver… Operations scylladb-javascript-driver (initial version) [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 4.08 3.53 1.04 250000 13.50 5.81 1.73 1000000 55.05 15.37 4.61 4000000 227.69 66.95 18.43 Operations scylladb-javascript-driver (initial version) [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 1.63 2.61 1.08 250000 4.09 2.89 1.52 1000000 15.74 4.90 3.45 4000000 58.96 12.72 11.64 Operations scylladb-javascript-driver (initial version) [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 1.63 2.61 1.08 250000 4.09 2.89 1.52 1000000 15.74 4.90 3.45 4000000 58.96 12.72 11.64 Operations scylladb-javascript-driver (initial version) [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 1.96 3.11 1.31 250000 4.90 4.33 1.89 1000000 16.99 10.58 4.93 4000000 65.74 31.83 17.26 Those results were a bit of a surprise, as we didn’t fully anticipate how much overhead NAPI-RS would introduce. It turns out that using JavaScript Objects introduced way higher overhead compared to other built-in types, or Buffers. You can see on the following flame graph how much time was spent executing NAPI functions (yellow-orange highlight), which are related to sending objects between languages. Creating objects with NAPI-RS is as simple as adding the #[napi] tag to the struct we want to expose to the NodeJS part of the code. This approach also allows us to create methods on those objects. Unfortunately, given its overhead, we needed to switch the approach – especially in the most used parts of the driver, like parsing parameters, results, or other parts of executing queries. We can create a napi object like this: Which is converted to the following JavaScript class: We can use this struct between JavaScript and Rust. When accepting values as arguments to Rust functions exposed in NAPI-RS, we can either accept values of the types that implement the FromNapiValue trait, or accept references to values of types that are exposed to NAPI (these implement the default FromNapiReference trait). We can do it like this:   Then, when we call the following Rust function we can just pass a number in the JavaScript code. FromNapiValue is implemented for built-in types like numbers or strings, and the  FromNapiReference trait is created automatically when using the #[napi] tag on a Rust struct. Compared to that, we need to manually implement FromNapiValue for custom structs. However, this approach allows us to receive those objects in functions exposed to NodeJS, without the need for creating Objects – and thus significantly improves performance. We used this mostly to improve the performance of passing query parameters to the Rust side of the driver. When it comes to returning values from Rust code, a type must have a ToNapiValue trait implemented. Similarly, this trait is already implemented for built-in types, and is auto generated with macros when adding the #[napi] tag to the object. And this auto generated implementation was causing most of our performance problems. Luckily, we can also implement our own ToNapiValue trait. If we return a raw value and create an object directly in the JavaScript part of the code, we can avoid almost all of the negative performance impacts that come from the default implementation of ToNapiValue. We can do it like this: This will return just the number instead of the whole struct. An example of such places in the code was UUID. This type is used for providing the UUID retrieved as part of any query, and can also be used for inserts. In the initial implementation, we had a UUID wrapper:  an object created in the Rust part of the code, that had a default ToNapiValue implementation, that was handling all the logic for the UUID. When we changed the approach to returning just a raw buffer representing the UUID and handling all the logic on the JavaScript side, we shaved off about 20% of the CPU time we were using in the select benchmarks at that point in time. Note: Since completing the initial project, we’ve introduced additional changes to how serialization and deserialization works. This means the current state may be different from what we describe here. A new round of benchmarking is in progress; stay tuned for those results. Benchmarks In the previous section, we showed you some early benchmarks. Let’s talk a bit more about how we tested and what we tested. All benchmarks presented here were run on a single machine – the database was run in a Docker container and the driver benchmarks were run without any virtualization or containerization. The machine was running on AMD Ryzen™ 7 PRO 7840U with 32GB RAM, with the database itself limited to 8GB of RAM in total. We tested the driver both with ScyllaDB and Cassandra (latest stable versions as of the time of testing – May 2025). Both of those databases were run in a three node configuration, with 2 shards per node in the case of ScyllaDB. With this information on the benchmarks, let’s see the effect all the optimizations we added had on the driver performance when tested with ScyllaDB: Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] scylladb-javascript-driver (initial version) [s] 62500 1.89 3.45 0.99 4.08 250000 4.15 5.66 1.73 13.50 1000000 13.65 15.86 4.41 55.05 4000000 55.85 56.73 18.42 227.69   Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] scylladb-javascript-driver (initial version) [s] 62500 2.83 2.48 1.04 1.63 250000 1.91 2.91 1.56 4.09 1000000 4.58 4.69 3.42 15.74 4000000 16.05 14.27 11.92 58.96 Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] scylladb-javascript-driver (initial version) [s] 62500 1.50 3.04 1.33 1.96 250000 2.93 4.52 1.94 4.90 1000000 8.79 11.11 5.08 16.99 4000000 32.99 36.62 17.90 65.74   Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] scylladb-javascript-driver (initial version) [s] 62500 1.42 3.09 1.25 1.45 250000 2.94 3.81 2.43 3.43 1000000 9.19 8.98 7.21 10.82 4000000 33.51 28.97 25.81 40.74 And here are the same benchmarks, without the initial driver version.   Here are the results of running the benchmark on Cassandra. Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 2.48 14.50 1.25 250000 5.82 19.93 2.00 1000000 19.77 19.54 5.16     Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 1.60 2.99 1.48 250000 3.06 4.46 2.42 1000000 9.02 9.03 6.53   Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 2.32 4.03 2.11 250000 5.45 6.53 4.01 1000000 18.77 16.20 13.21   Operations Scylladb-javascript-driver [s] Datastax-cassandra-driver [s] Rust-driver [s] 62500 1.86 4.15 1.57 250000 4.24 5.41 3.36 1000000 13.11 14.11 10.54 The test results across both ScyllaDB and Cassandra show that the new driver has slightly better performance on the insert benchmarks. For select benchmarks, it starts ahead and the performance advantage decreases with time. Despite a series of optimizations, the majority of the CPU time still comes from NAPI communication and thread synchronization (according to internal flamegraph testing). There is still some room for improvement, which we’re going to explore. Since running those benchmarks, we introduced changes that improve the performance of the driver. With those improvements performance of select benchmarks is much closer to the speed of the DataStax driver. Again…please stay tuned for another blog post with updated results. Shards and tablets Since the DataStax driver lacked tablet and shard support, we were curious if our new shard-aware and tablet-aware drivers provided a measurable performance gain with shards and tablets. Operations ScyllaDB JS Driver [s] DataStax Driver [s] Rust Driver [s] Shard-Aware No Shards Shard-Aware No Shards Shard-Aware No Shards 62,500 1.89 2.61 3.45 3.51 0.99 1.20 250,000 4.15 7.61 5.66 6.14 1.73 2.30 1,000,000 13.65 30.36 15.86 16.62 4.41 8.33 4,000,000 55.85 134.90 56.73 77.68 18.42 42.64   Operations ScyllaDB JS Driver [s] DataStax Driver [s] Rust Driver [s] Shard-Aware No Shards Shard-Aware No Shards Shard-Aware No Shards 62,500 1.50 1.52 3.04 3.63 1.33 1.33 250,000 2.93 3.29 4.52 5.09 1.94 2.02 1,000,000 8.79 10.29 11.11 11.13 5.08 5.71 4,000,000 32.99 38.53 36.62 39.28 17.90 20.67 In insert benchmarks, there are noticeable changes across all drivers when having more than one shard. The Rust driver improved by around 36%, the new driver improved by around 46%, and the DataStax driver improved by only around 10% when compared to the single sharded version. While sharding provides some performance benefits for the DataStax driver, which is not shard aware, the new driver benefits significantly more — achieving performance improvements comparable to the Rust driver. This shows that it’s not only introducing more shards that provide an improvement in this case; a major part of the performance improvement is indeed shard-awareness. Operations ScyllaDB JS Driver [s] DataStax Driver [s] Rust Driver [s] No Tablets Standard No Tablets Standard No Tablets Standard 62,500 1.76 1.89 3.67 3.45 1.06 0.99 250,000 3.91 4.15 5.65 5.66 1.59 1.73 1,000,000 12.81 13.65 13.54 15.86 3.74 4.41 Operations ScyllaDB JS Driver [s] DataStax Driver [s] Rust Driver [s] No Tablets Standard No Tablets Standard No Tablets Standard 62,500 1.46 1.50 2.92 3.04 1.33 1.33 250,000 2.76 2.93 4.03 4.52 1.94 1.94 1,000,000 8.36 8.79 7.68 11.11 4.84 5.08 When it comes to tablets, the new driver and the Rust driver see only minimal changes to the performance, while the performance of the DataStax driver drops significantly. This behavior is expected. The DataStax driver is not aware of the tablets. As a result, it is unable to communicate directly with the node that will store the data – and that increases the time spent waiting on network communication. Interesting things happen, however, when we look at the network traffic: WHAT TOTAL CQL TCP Total Size New driver 3 node all 412,764 112,318 300,446 ∼ 43.7 MB New driver 3 node | driver ↔ database 409,678 112,318 297,360 – New driver 3 node | node ↔ node 3,086 0 3,086 – DataStax driver 3 node all 268,037 45,052 222,985 ∼ 81.2 MB DataStax driver 3 node | driver ↔ database 90,978 45,052 45,926 – DataStax driver 3 node | node ↔ node 177,059 0 177,059 – This table shows the number of packets sent during the concurrent insert benchmark on three-node ScyllaDB with 2 shards per node. Those results were obtained with RF = 1. While running the database with such a replication factor is not production-suitable,  we chose it to better visualize the results. When looking at those numbers, we can draw the following conclusions: The new driver has a different coalescing mechanism. It has a shorter wait time, which means it sends more messages to the database and achieves lower  latencies. The new driver knows which node(s) will store the data. This reduces internal traffic between database nodes and lets the database serve more traffic with the same resources. Future plans The goal of this project was to create a working prototype, which we managed to successfully achieve. It’s available at https://github.com/scylladb/nodejs-rs-driver, but it’s considered experimental at this point. Expect it to change considerably, with ongoing work and refactors. Some of the features that were present in DataStax driver, and are expected for the driver to be considered deployment-ready, are not yet implemented. The Drivers team is actively working to add those features. If you’re interested in this project and would like to contribute, here’s the project’s GitHub repository.

When Bigger Instances Don’t Scale

A bug hunt into why disk I/O performance failed to scale on larger AWS instances The promise of cloud computing is simple: more resources should equate to better, faster performance. When scaling up our systems by moving to larger instances, we naturally expect a proportional increase in capabilities, especially in critical areas like disk I/O. However, ScyllaDB’s experience enabling support for the AWS i7i and i7ie instance families uncovered a puzzling performance bottleneck. Contrary to expectations, bigger instances simply did not scale their I/O performance as advertised. This blog post traces the challenging, multi-faceted investigation into why IOTune (a disk benchmarking tool shipped with Seastar) was achieving a fraction of the advertised disk bandwidth on larger instances. On these machines, throughput plateaued at a modest 8.5GB/s and IOPS were much lower than expected on increasingly beefy machines. What followed was a deep dive into the internals of the ScyllaDB IO Scheduler, where we uncovered subtle bugs and incorrect assumptions that conspired to constrain performance scaling. Join us as we investigate the symptoms, pin down the root cause, and share the hard-fought lessons learned on this long journey. This blog post is the first in a three-part series detailing our journey to fully harness the performance of modern cloud instances. While this piece focuses on the initial set of bottlenecks within the IO Scheduler, the story continues in two subsequent posts. Part 2, The deceptively simple act of writing to disk, tracks down a mysterious write throughput degradation we observed in realistic ScyllaDB workloads after applying the fixes discussed here. Part 3, Common performance pitfalls of modern storage I/O, summarizes the invaluable lessons learned and provides a consolidated list of performance pitfalls to consider when striving for high-performance I/O on modern hardware and cloud platforms. Problem description Some time ago, ScyllaDB decided to support the AWS i7i and i7ie families. Before we support a new instance type, we run extensive tests to ensure ScyllaDB squeezes every drop of performance out of the provisioned hardware. While measuring disk capabilities with the Seastar IOTune tool, we noticed that the IOPS and bandwidth numbers didn’t scale well with the size of the instance, and we ended up with much lower values than AWS advertised. Read IOPS were on par with AWS specs up to i7i.4xlarge, but they were getting progressively worse, up to 25% lower than spec on i7i.48xlarge. Write IOPS were worse, starting at around 25% less than spec for i7i.4xlarge and up to 42% less on i7i.48xlarge. Bandwidth numbers were even more interesting. Our IOTune measurements were similar to fio up to the i7i.4xlarge instance type. However, as we scaled up the instance type, our IOTune bandwidth numbers were plateauing at around 8.5GB/s while fio was managing to pull up to 40GB/s throughput for i7i.48xlarge instances. Essential Toolkit The IOTune tool is a disk benchmarking tool that ships with Seastar. When you run this tool on a storage mount point, it outputs 4 values corresponding to the read/write IOPS and read/write bandwidth of the underlying storage system. These 4 values end up in a file called io-properties.yaml. When provided with these values, the Seastar IO Scheduler will build a model of the disk, which it will use to help ScyllaDB maximize the drive’s performance. The IO Scheduler models the disk based on the IOPS and bandwidth properties using a formula that looks something like: read_bw/read_bw_max + write_bw/write_bw_max + read_iops/read_iops_max + write_iops/write_iops_max <= 1 The internal mechanics of how the IO Scheduler works are described very thoroughly in the blog post I linked above. The io_tester tool is another utility within the Seastar framework. It’s used for testing and profiling I/O performance, often in more controlled and customizable scenarios than the automated IOTune. It allows users to simulate specific I/O workloads (e.g., sequential vs. random, various request sizes, and concurrency levels) and measure resulting metrics like throughput and latency. It is particularly useful for: Deep-dive analysis: Running experiments with fine-grained control over I/O parameters (e.g., --io-latency-goal, request size, parallelism) to isolate performance characteristics or potential bottlenecks. Regression testing: Verifying that changes to the IO Scheduler or underlying storage stack do not negatively impact I/O performance under various conditions. Fair Queue experimentation: As shown in this investigation, io_tester can be used to observe the relationship between configured workload parameters, the resulting in-disk queue lengths, and the throttling behavior of the IO Scheduler. What this meant for ScyllaDB We didn’t want to enable i7i instances if the IOTune numbers didn’t accurately reflect the underlying disk performance of the instance type. Lower io-properties numbers cause the IO Scheduler to overestimate the cost of each request. This leads to more throttling, making monstrous instances like i7i.48xlarge perform like much cheaper alternatives (such as the i7i.4xlarge, for example). Pinning the symptoms Early on, we noticed that the observed symptoms pointed to two different problems. This helped us narrow down the root causes much faster (well, fast here is a very misleading term). We were chasing a lower-than-expected IOPS issue and a different low-bandwidth issue. IOPS and bandwidth numbers were behaving differently when scaling up instances. The former was scaling, but with much lower values than we expected. The latter would just plateau from one point and stay there, no matter how much money you’d throw at the problem. We started with the hypothesis that IOTune might misdetect the disk’s physical block size from sysfs and that we issue requests with a different size than what the disk “likes,” leading to lower IOPS. After some debugging, we confirmed that IOTune indeed failed to detect the block size, so it defaulted to using requests of 512bytes. There’s no bug to fix on the IOTune side here, but we decided we needed to be able to specify the disk block size for reads and writes independently when measuring. This turned out to be quite helpful later on. With 4K requests, we were able to measure the expected ~1M IOPS for writes compared to the ~650k IOPS we were getting with the autodetected 512-byte requests (numbers relevant for the i7i.12xlarge instance). We had a fix for the IOPS issue, but – as we discovered later – we didn’t properly understand the actual root cause. At that point, we thought the problem was specific to this instance type and caused by IOTune misdetecting the block size. As you’ll see in the next blog post in the series, the root cause is a lot more interesting and complicated. The plateauing bandwidth issue was still on the table. Unfortunately, we had no clue about what could be going on. So, we started exploring the problem space, concentrating our efforts as you’d imagine any engineer would. Blaming the IO Scheduler We dug around, trying to see if IOTune became CPU-limited for the bandwidth measurements. But that wasn’t it. It’s somewhat amusing that our initial reaction was to point the finger at the IO Scheduler. This bias stems from when the IO Scheduler was first introduced in ScyllaDB. It had such a profound impact that numerous performance issues over time – things that were propagating downward to the storage team – were often (and sometimes unfairly) attributed to it. Understanding the root cause We went through a series of experiments to try to narrow down the problem further and hopefully get a better understanding of what was happening. Most of the experiments in this article, unless explicitly specified, were run on an i7i.12xlarge instance. The expected throughput was ~9.6GB/s while IOTune was measuring a write throughput of 8.5GB/s. To rule out poor disk queue utilization, we ran fio with various iodepths and block sizes, then recorded the bandwidth. We noticed that the request needs to be ~4MB to fill the disk queue. Next, we collected the same for io_tester with –io-latency-goal=1000 to prevent the queue from splitting requests. A larger latency goal means the scheduler can be more relaxed and submit the requests as they come because it has plenty of time (1000 ms) to complete each request in time. If the goal is smaller, the IO Scheduler gets stressed because it needs to make each request complete in that tight schedule. Sometimes it might just split a request in half to take advantage of the in-disk parallelism and hopefully make the original request fit the tight latency goal. The fio tool seemed to be pulling the full bandwidth from the disk, but our io_tester tool was not. The issue was definitely on our side. The good news was that both io_tester and IOTune measured similar write throughputs, so we weren’t chasing a bug in our measurement tools. The conclusion of this experiment was that we saturated the disk queue properly, but we still got low bandwidth. Next, we pulled an ace out of the sleeve. A few months before this, we were at a hackathon during our engineering summit. During that hackathon, our Storage and Networking team built a prototype Seastar IO Scheduler controller that would bring more transparency and visibility into how the IO Scheduler works. One of the patches from that project was a hack that would make the IO Scheduler drop a lot of the IOPS/bandwidth throttling logic and just drain like crazy whatever requests are queued. We applied that patch to Seastar and ran the IOTune tool again. It was very rewarding to see the following output: Measuring sequential write bandwidth: 9775 MB/s (deviation 6%) Measuring sequential read bandwidth: 13617 MB/s (deviation 22%) The bandwidth numbers escaped the 8.5GB/s limit that was previously constraining our measurements. This meant we were correct in blaming the IO Scheduler. We were indeed experiencing throttling from the scheduler, specifically from something in the fair queue math. At that point, we needed to look more closely at the low-level behavior. We patched Seastar with another home-brewed project that adds a low-overhead binary tracer to the IO Scheduler. The plan was to run the tracer on both the master version and the one with the hackathon patch applied – then try to understand why the hackathon-patched scheduler performs better. We added a few traces and we immediately started to see patterns like these in the slow master trace: Here it took it 134-51=83us to dispatch one request. The “Q” event is when a request arrives at the scheduler and gets queued. “D” stands for when a request gets dispatched. For reference, the patched IO scheduler spent 1us to dispatch a request. The unexpected behavior suggested an issue with the token bucket accumulation, as requests should be dispatched instantly when running without io-properties.yaml (effectively providing unlimited tokens). This is precisely the scenario when IOTune is running: it withholds io-properties.yaml from the IO Scheduler. This allows the token bucket to operate with unlimited tokens, stressing the disk to its maximum potential so IOTune can compute, by itself, the required io-properties.yaml. The token bucket seems to run out of tokens…but why? When the token bucket runs out of tokens, it needs to wait for tokens to be replenished when other requests are completed. This delays the dispatch of the next request. That’s why the above request waited 83us to get dispatched when it should have actually been dispatched in 1us. There wasn’t much more we could do with the event tracer. We needed to get closer to the fair queue math. We returned to io_tester to examine the relationship between the parallelism of the test and the size of the in-disk queues. We ran io_tester for requests sized within [128k, 1MB] with parallelism within [1,2,4,8,16] fibers. We ran it once for the master branch (slow) and once for the “hackathon” branch (fast). Here are some plots from these results. The plots are throughput (vertical axis) against parallelism (horizontal) for two request sizes, 1MB and 128kB. For both request sizes, the “hackathon” branch outperformed the “master” branch. Also, the 1MB request saturates the disk with much lower parallelism than the 128k request. No surprises here, the result wasn’t that valuable. In a follow-up test, we collected the in-disk latencies as well. We plotted throughput against parallelism for both the master and hackathon branches. The lines crossing the bars represent the in-disk latencies measured. This is already much better. After the disk is saturated, increasing parallelism should create a proportional increase for in-disk latency. That’s exactly what happens for the hackathon branch. We couldn’t say the same about the master branch. Here, the throughput plateaued around 4 fibers, and the in-disk latency didn’t grow! For some reason, we didn’t end up stressing this disk. To investigate further, we wanted to see the size of the actual in-disk queues. So, we coded up a patch to make io_tester output this information. We plotted the in-disk queue size alongside parallelism for various request sizes. At this point, it became clear that we weren’t sufficiently leveraging the in-disk parallelism. Likely, the fair_queue math was making the IO Scheduler throttle requests excessively. This is indeed what the plots below show. In the master (slow) branch run, the in-disk queue length for the 1MB request (which saturates the disk faster) plateaus at around 4 requests once parallelism=4 and higher. That’s definitely not alright. Just for fun, let’s look at Little’s Law in action. We plotted disk_queue_length / latency for each branch as follows. Next, we wanted to (somehow) replicate this behavior without involving an actual disk. This way, we could maybe create a regression test for the IO Scheduler. The Seastar ioinfo tool was perfect for this job. ioinfo can take an io-properties.yaml file as an argument. It feeds the values to the IO Scheduler, then the tool outputs the token bucket parameters (which can be used to calculate the theoretical IOPS and throughput values that the IO Scheduler can achieve). Our goal was to compare these calculated values with what was configured in an io-properties.yaml file and make sure the IO Scheduler could deliver very close to what it was configured for. For reference, here’s how the calculated IOPS/bandwidth looked compared to the configured values. The values returned by the scheduler were within a 5% margin of the configured one. This was fantastic news (in a way). It meant the fair_queue math behaves correctly even with bandwidths above 8.xGB/s. We didn’t get the regression test we hoped for, since the fair_queue math was not causing the throttling and disk underutilization we’d seen in the previous experiment. However, we did add a test that would check if this behavior changes in the future. We did get a huge win from this, though. We came to the conclusion that something must be wrong with the fair_queue math or something in the IO Scheduler must be incorrect only when it’s not configured with an io-properties file. At that point, the problem space narrowed significantly. Playing around with the inputs from the io-properties.yaml file, we uncovered yet another bug. For large enough read IOPS/bandwidth numbers in the config file, the IO Scheduler would report request costs of zero. After many discussions, we learned that this is not really a bug. It’s how the math should behave. With big io-properties numbers, the math should plateau the costs at 0. It makes sense: the more resources you have available, the single unit of effort becomes less significant. This led us to an important realization: the unconfigured case (our original issue) should also produce a cost of zero. A zero cost means that the token bucket won’t consume any tokens. That gives us unbounded output…which is exactly what IOTune wants. Now we needed to figure out two things: Why doesn’t the IO Scheduler report a cost of zero for the unconfigured case? In theory, it should. In the issue linked above, costs became zero for values that weren’t even close to UINT64_MAX. Was our code prepared to handle costs of zero? We should ensure we don’t end up with weird overflows or divisions by zero or any undefined behavior from code that assumes costs can’t be zero. When things start to converge At this point, we had no further leads, so we thought there must be something wrong with the fair queue math. I reviewed the math from Implementing a New IO Scheduler Algorithm for Mixed Read/Write Workloads, but I didn’t find any obvious flaws that could explain our unconfigured case. We hoped we’d find some formula mistakes that made the bandwidth hit its theoretical limit at 8.5GB/s. We didn’t find any obvious issues here, so we concluded there must be some flaw in the implementation of the math itself. We started suspecting that there must be some overflow that ends up shrinking the bandwidth numbers. After quite some time tracking the math implementation in the code, we managed to find the issue. Two internal IO Scheduler variables that were storing the IOPS and bandwidth values configured via io-properties.yaml had a default value set to `std::numeric_limits<int>::max()`. It wasn’t that intuitive to figure out – the variables weren’t holding the actual io-properties values, but rather some values that derived from them. This made the mistake harder to spot. There is some code that recalculates those variables when the io-properties.yaml file is provided and parsed by the Seastar code. However, in the “unconfigured” case, those code paths are intentionally not hit. So, the INT_MAX values were carried into the fair queue math, crunched into the formulas, and resulted in the 8.xGB/s throughput limit we kept seeing. The fix was as simple as changing the default value to ‘std::numeric_limits<uint64_t>::max()’.  A one-line fix for many weeks of work. It’s been a crazy long journey chasing such a small bug, but it has been an invaluable (and fun!) learning experience. It led to lots of performance gains and enabled ScyllaDB to support highly efficient storage instances like i7i, i7ie and i8g. Stay tuned for the next episode in this series of blog posts, In part 2, we will uncover that the performance gains after this work weren’t quite what we were expecting on realistic workloads. We will deep dive into some very dark corners of modern NVMEs and filesystems to unlock a significant chunk of write throughput. Read part 2

Scaling Is the “Funnest” Game: Rachel Stephens and Adam Jacob

When not to worry about scale, when to rearchitect everything and why passionate criticism is a win “There’s no funner game than the at-scale technology game. But if you play it, some people will hate you for it. That’s okay…that’s the game you chose to play.” – Adam Jacob At Monster Scale Summit 2025, Rachel Stephens, research director at RedMonk, spoke with Adam Jacob, co-founder of Chef and CEO of System Initiative, about what it really means to build and operate software at scale. Note: Monster SCALE Summit 2026 will go live March 11-12, featuring antirez, creator of Redis; Camille Fournier, author of “The Manager’s Path” and “Platform Engineering”; Martin Kleppmann, author of “Designing Data-Intensive Applications” and more than 50 others. The event is free and virtual. Register for free and join the community for some lively chats The Existential Question of Scale Stephens opened with an existential question: “Does your software exist if your users can’t run it?” Yes, your code still exists in GitHub even if us-east-1 goes down. But what if … Your system crawls under load. Critical integrations constantly break. You can’t afford the infrastructure costs. “Software at scale isn’t just about throughput,” Stephens said. “It’s about making sure that your code endures, adapts and remains accessible no matter the load and location of where you’re running. Because if your users can’t use it, your software may as well not exist.” With that framing, Stephens brought in someone who’s spent his career dealing with scale firsthand: Adam Jacob. Only Scale When It Hurts Stephens asked Jacob how teams can balance quality, speed and scale under uncertainty. How do you avoid both cutting corners and premature optimization? Jacob argues that early on, it’s fine not to worry much about scale. Most products fail for other reasons before scalability ever becomes a problem. He explained: “I think of it basically through the lens of optionality. When you start building new things, it’s nice not to worry too much about scale, because you may never reach it. Most products don’t fail because they fail to scale. Think about how badly Twitter failed to scale … and yet here we are.” The first priority is to build a solid product. Once scale becomes a real issue, that’s when it makes sense to refactor and remove bottlenecks. But if you’ve been around the block a little, your experience helps you make early choices that pay off later. Jacob noted, “Premature optimization is real. But as you gain experience, there are some decisions you make early because you know that if things work out, you’ll be happier later — like factoring your code so it can be broken apart across network boundaries over time, if you need to.” Chef Scalability Horror Stories Next, Stephens asked Jacob if he would share a scaling horror story from his Chef days. Jacob obliged and offered two memorable ones. “The best was when we launched the first version of Hosted Chef. The day before the launch, we discovered it took about a minute and a half to create a new user. It didn’t take that long when we were running it on a laptop, but it did later … and we never really tested it. So, in the final hours before launch, we changed it from ‘anyone can sign up’ to a queue system with a little space robot saying, ‘Demand is so high; we’ll get back to you.’ We just papered over the scalability problem.” “Another example: that same Chef server (the one that couldn’t create accounts quickly) eventually had to work at Facebook. The original version was written in Rails, which was great to work with, but not parallel enough. At Facebook scale, you might have 40,000 or 50,000 things pointed at one Chef server. So we rebuilt it in Erlang, which is great for that kind of problem. I literally brought the Erlang version to Facebook on a USB stick. When we installed it and bootstrapped a data center, we thought it was broken because it was using less compute and finished almost instantly.” Jacob explained that if they’d tried to build the Chef server in Erlang from the start, the project probably wouldn’t have gained traction. Starting in Rails made it possible to get Chef out into the world and learn what the system really needed to do. Only later, once they understood how the system really behaved, could they rebuild it with the right architecture and runtime for scale. Growth or Efficiency: Know Which Game You’re Playing At Chef, scaling was ultimately required to land customers like Facebook and JPMorgan Chase, which operate at massive scale. Jacob advised, “Making it scale required major investment, but it worked. You can’t buy your core. If it matters to customers, you have to build it yourself. People often wait too long to realize they have a deep architectural problem that’s also a business problem. Rebuilding for scale takes months, so you have to start early.” Your own approach to scale should ultimately be driven by what game you’re playing: In the venture-capital game, growth and traction come first. You can spend money to scale faster because you’re funded. In the profitability game, efficiency comes first. Overspending on compute or poor architecture hits the bottom line hard. Why Scaling is the ‘Funnest’ Game Stephens mentioned that “when software succeeds, it stops being yours – it becomes everyone’s.” She then asked Jacob what it’s like when your tech scales to the point that people have extremely strong opinions about it. His response: “It’s hard to build things that people care about. If you’re lucky enough to create something you love and share it with the world and people love it back, that’s incredibly rewarding. Even when they don’t, that’s still a gift.” “Someone once tapped me in a coffee shop and said, ‘You wrote Chef? I hate Chef.’ I said, ‘I’m sorry; I didn’t write it to hurt you.’ But at scale, that means he used it. It mattered in his life. And that’s what you want: for people to experience what you built.” “I love the technology, the problem, the difficulty. Scaling adds more layers of complexity, more layers of fun. There’s no funner game than the at-scale technology game. But if you play it, some people will hate you for it. That’s okay…that’s the game you chose to play.” You can watch the full talk below.

You Got OLAP in My OLTP: Can Analytics and Real-Time Database Workloads Coexist?

Explore isolation mechanisms and prioritization strategies that allow different database workloads to coexist without resource contention issues Analytics (OLAP) and real-time (OLTP) workloads serve distinctly different purposes. OLAP (online analytical processing) is optimized for data analysis and reporting, while OLTP (online transaction processing) is optimized for real-time low-latency traffic. Most databases are designed to primarily benefit from either OLAP or OLTP, but not both. Worse, concurrently running both workloads under the same data store will frequently introduce resource contention. The workloads end up hurting each other, considerably dragging down the overall distributed system’s performance. Let’s look at how this problem arises, then consider a few ways to address it. OLTP vs OLAP Databases There are basically two fundamental approaches involving how databases store data on disk. We have row-oriented databases, often used for real-time workloads. These store all data pertaining to a single row on disk. Row-oriented storage (ideal for OLTP) Column-oriented storage (ideal for OLAP) On the other side of the spectrum, we have column-oriented databases, which are often used for running analytics. These databases store data in a vertical way (versus horizontal partitioning of rows). This single design decision effectively makes it much easier and efficient for the database to run aggregations, perform calculations and answer retrieving insights such as “Top K” metrics. OLTP vs. OLAP Workloads So the general consensus is that if you want to run OLTP workloads, you use a row-oriented database – and you use a columnar one for your analytics workloads. However, contrary to popular belief, there are a variety of reasons why people might actually want to run an OLAP workload on top of their real-time databases. For example, this might be a good option when organizations want to avoid data duplication or the complexity and overhead associated with maintaining two data stores. Or maybe they don’t extract insights all that often. The Latency Problem But problems can arise when you try to bring OLAP to your real-time database. We’ve studied this a lot with ScyllaDB, a specialized NoSQL database that’s primarily meant for high throughput and low-latency real-time workloads. The following graphic from ScyllaDB monitoring demonstrates what happens to latency when you try to run OLAP and OLTP workloads alongside one another. The green line represents a real-time workload, whereas the yellow one represents an analytics job that’s running at the same time. While the OLTP workload is running on its own, latencies are great. But as soon as the OLAP workload starts, the real-time latencies dramatically rise to unacceptable levels. The Throughput Problem Throughput is also an issue in such scenarios. Looking at the throughput clarifies why latencies climbed: The analytics process is consuming much higher throughput than the OLTP one. You can even see that the real-time throughput drops, which is a sign that the database got overloaded. Unsurprisingly, as soon as the OLAP job finishes, the real-time throughput increases and the database can then process its backlog of queued requests from that workload. That’s how the contention plays out in the database when you have two totally different workloads competing for resources in an uncoordinated way. The database is naively trying to process requests as they come in. When Things Gets Contentious But why does this contention happen in the first place? If you overwhelm your database with too many requests, it cannot keep up. Usually, that’s because your database lacks either the CPU or I/O capacity that’s required to fulfill your requests. As a result, requests queue up and latency climbs. The workloads contribute to contention too. OLTP applications often process many smaller transactions and are very latency sensitive. However, OLAP ones generally run fewer transactions requiring scanning and processing through large amounts of data. So hopefully that explains the problem. But how do we actually solve it? Option A: Physical Isolation One option is to physically isolate these resources. For example, in a Cassandra deployment, you would simply add a new data center and separate your real-time processing from your analytics. This saves you from having to stream data and work with a different database. However, it considerably elevates your costs. Some specific examples of this strategy: Instaclustr, a managed services provider, shared a benchmark after isolating its deployments (Apache Spark and Apache Cassandra). GumGum shared the results of this approach (with multiregion Cassandra) at a past Cassandra Summit. There are definitely use cases and organizations running OLAP on top real-time databases. But are there any other alternatives to resolve the problem altogether? Option B: Scheduled Isolation Other teams take a different approach: They avoid running their OLAP during their peak periods. They simply run through their Analytics pipelines during off-peak hours in order to mitigate the impact on latencies. For example, consider a food delivery company. Answering the question like, “How much did this merchant sell within the past week?” is simple in OLTP. However, offering discounts to 10 top-selling restaurants within a given region is much more complicated. In a wide-column database like Cassandra or ScyllaDB, it inevitably requires a full table scan. Therefore, it would make sense for such a company to run these analytics from after midnight until around 10 a.m. – before its peak traffic hours. This is a doable strategy, but it still doesn’t solve the problem. For example, what if your dataset doubles or triples? Your pipeline might overrun your time window. And you have to consider that your business is still running at that time (people will still order food at 2 a.m.). If you take this approach, you still need to tune your analytics job and ensure it doesn’t kill your database. Option C: Workload Prioritization ScyllaDB has developed an approach called Workload Prioritization to address this problem. It lets users define separate workloads and assign different resource shares to them. For example, you might define two service levels: The main one has 600 shares, and the secondary one has 200 shares. CREATE SERVICE LEVEL main WITH shares = 600 CREATE SERVICE LEVEL secondary WITH shares = 200 ScyllaDB’s internal scheduler will process three times more tasks from the main workload than the secondary one. Whenever the system is under contention, the system prioritizes its resources allocation accordingly. Why does this kick in only during contention? Because if there’s no contention, it means there is no bottleneck, so there is effectively nothing to prioritize. [Play with an interactive animation] Workload Prioritization Under the Hood Under the hood, ScyllaDB’s Workload Prioritization relies on Seastar scheduling groups.   Seastar is a C++ framework for data-intensive applications. ScyllaDB, Redpanda, Ceph’s SeaStore and other technologies are built on top of it. Scheduling groups are effectively the way Seastar allows background operations to have little impact on foreground activities. For example, in ScyllaDB and database-specific terms, there are several different scheduling groups within the database. ScyllaDB has a distinct group for compactions, streaming, Memtables, and so on. With Cassandra, you might end up in a situation where compactions impact your workload performance. But in ScyllaDB, all compaction resources are scheduled by Seastar. And according to its shares of resources, the database will allocate a respective share of resources to the background activity (compaction, in that case) – therefore ensuring that the latency of the primary user-facing workload doesn’t suffer. Using scheduling groups in this way also helps the database auto-tune. If the user workload is running during off-peak hours, then the system will automatically have more spare computing and I/O cycles to spend. The database will simply speed up its background activities. Here’s a guided tour of how Workload Prioritization actually plays out: OLTP and OLAP Can Coexist Running OLAP alongside OLTP inevitably involves anticipating and managing contention. You can control it in a few ways: isolate analytics to its own cluster, run it in off-peak windows, or enforce workload prioritization. And workload prioritization isn’t just for allowing OLAP along with your OLTP. That same approach could also be used to assign different priorities to reads vs. writes, for example. If you’d like to learn more, take a look at my recent tech talk on this topic: “How to Balance Multiple Workloads in a Cluster.”

ScyllaDB Cloud on AWS I8g and I8ge: 2x Throughput, Lower Latency, Zero Extra Cost

How ScyllaDB performs on the new I8g and I8ge instances, across different workload types Let’s start with the bottom line. For ScyllaDB, the new Graviton4-based i8g instances improve i4i throughput by up to 2x with better latency – and the i8ge improves i3en throughput by up to 2x with better latency. Benchmarks also show single-digit millisecond latency during maintenance operations like scaling. Fast and smooth scaling is an important part of the new ScyllaDB X Cloud offering. The chart below shows ScyllaDB max through under a latency SLA of 10ms latency for different workloads, for the old i4i, i3en and the new i8g, i8ge. AWS recently launched the I8g and I8ge storage-optimized EC2 instances powered by AWS Graviton4 CPUs and 3rd-generation AWS Nitro SSDs. They’re designed for I/O-intensive workloads like real-time databases, search, and analytics (so a nice fit for ScyllaDB). Instance Family Use Case Number of vCPUs per instance Storage i8g Compute bound 2 to 96 0.5 to 22.5 TB i8ge Storage bound 2 to 192 1.25 to 120 TB   Reduced TCO in ScyllaDB Cloud Based on our performance results, ScyllaDB users migrating to Graviton4 can reduce infrastructure requirements by up to 50% compared to i4i and i3en previous generations. This translates into significantly lower total cost of ownership (TCO) by requiring fewer nodes to sustain the same workload. These improvements stem from a few factors – both in the new instances themselves, and in the match between ScyllaDB and these instances. The new I8g architecture features: vCPU-to-core mapping: On x86, each vCPU uses half a physical core (a hyperthread); for i8g (ARM), each core matches one physical core Larger caches: 64kB instruction cache and 64kB data cache, compared to 32/48kB on Intel (shared between the two hyperthreads) Faster storage and networking (see spec above) In addition, ScyllaDB’s design allows it to take full advantage of the new server types: The shard-per-core architecture scales with linear performance to any number of cores The IO scheduler can take full advantage of the 3rd-generation AWS Nitro SSD, fully utilizing the higher IO rate, and lower latency without overloading it and increasing latency ARM’s relaxed memory model suits Seastar applications. Since locks and fences are rare, the memory subsystem has more opportunities to reorder memory accesses to optimize performance. What this means for you I8g and i8ge are now available on ScyllaDB Cloud. If you’re running ScyllaDB Cloud, the net impact is: Compute-bound workloads: Move from I4i to I8g. This should provide up to 2x throughput at the same ScyllaDB Cloud price. Storage-bound workloads: Move from I3en to I8ge. Here, you should expect up to 2x higher throughput at the same ScyllaDB Cloud price. Note that using the new ScyllaDB dictionary-based compression can lower the storage cost further. For both use cases, ScyllaDB can keep the 10ms P99 latency SLA during maintenance operations, including scaling out and scaling down. What we measured Max Throughput: The maximum requests per second the database can handle Max Throughput under SLA: The maximum request per second under a P99 latency of 10ms. Only throughput with latency below this SLA counts. This throughput can be sustained under any operation, like scaling and repair. This is the number you should use when sizing your ScyllaDB Database on i8g instances. P99 Latency: Measures the p99 latency for the Max Throughput under SLA Results Read Workload – cached data Cached data: working set size < available RAM, resulting in close to 100% cache hit rate. Instance type Max throughput Max Throughput Under Latency SLA Improvement P99 in ms i4i.4xlarge 1,062,578 750,000 100% 7.84 i8g.4xlarge 1,434,215 1,300,000 135% 6.29 i3en.3xlarge 585,975 550,000 100% 4.37 i8ge.3xlarge 962,504 800,000 164% 6.38 Read Workload – non-cached data, storage only Non-cached data: working set size >> available RAM, resulting in 0% cache hit rate. When most of the data is not cached, storage becomes a significant factor for performance. Instance type Max throughput Max Throughput Under Latency SLA Improvement P99 in ms i4i.4xlarge 218,674 210,000 100% 4.56 i8g.4xlarge 444,548 300,000 203% 4.24 i3en.3xlarge 145,702 140,000 100% 6.83 i8ge.3xlarge 259,693 255,000 178% 7.95 Write Workload Instance type Max throughput Max Throughput Under Latency SLA Improvement P99 in ms i4i.4xlarge 289,154 150,000 100% 2.4 i8g.4xlarge 689,474 600,000 238% 4.02 i3en.3xlarge 217,072 200,000 100% 5.42 i8ge.3xlarge 452,968 400,000 209% 3.41   Tests under maintenance operations ScyllaDB takes pride in testing under realistic use cases, including scaling out and in, repair, backups, and various failure tests. The following results represent the P99 average latency (across all nodes) of different maintenance operations on a 3-node cluster of i8ge.3xlarge. It’s using the same setup as above. Setup ScyllaDB version: 2025.3.1-20250907.2bbf3cf669bb DB node amount: 3 DB instance types: i8ge.3xlarge Loader node amount: 4 Loader instance type: c5.2xlarge Throughput: Read 41K, write 81K, Mixed 35K Results Read Test: Read Latency Operation Read P99 latency in ms Base: Steady State 0.95 During Repair 4.92 During Add Node (out scale) 2.68 During Replace Node 3.10 During Decommission Node (downscale) 2.44   Write Test: Write Latency Operation Write P99 latency in ms Steady State 2.22 During Repair 3.24 Add Node (scale out) 2.49 Replace Node 3.07 Decommission Node (downscale) 2.37   Mixed Test: Write and Read Latency Operation Write P99 Latency in ms Read P99 Latency in ms Steady state 2.03 2.11 During Repair 3.21 4.70 Add Node (scale out) 2.19 2.71 Replace Node 3.00 3.37 Decommission Node (downscale) 2.20 3.05   The results indicate that ScyllaDB can meet the latency SLA under maintenance operations. This is critical for ScyllaDB Cloud, and in particular ScyllaDB X Cloud, where scaling out and in scaling are automatic, and can happen multiple times per day. It’s also critical in unexpected failure cases, when a node must be replaced rapidly, without hurting availability and the latency SLA. Test Setup ScyllaDB cluster 3-node cluster I4i.4xlarge vs. i8g.4xlarge I3en.3xlarge vs. i8ge.3xlarge Loaders Loader node amount: 4 Loader instance type: c7i.8xlarge Workload Replication Factor (RF): 3 Consistency Level (CL): Quorum Data size 650GB for read/mixed, 1.5T for write

Alan Shimel and Dor Laor on Database Elasticity and AI with ScyllaDB

Alan and Dor chat about high-performance databases & AI trends Everything about re:Invent 2025 screamed “massive” – from the exhibit hall’s towering booths, to the overflowing keynotes, to product announcements at every turn. ScyllaDB’s “scale fearlessly” message fit in perfectly. See ScyllaDB’s re:Invent videos But despite the crowds and chaos, Alan Shimel (founder and CEO of Techstrong Group) and Dor Laor (ScyllaDB co-founder and CEO) found a way to meet for a laid-back chat. Topics ranged from ScyllaDB’s origin story, to OSS, to ScyllaDB’s latest announcements for AI and extreme database elasticity. Read highlights below, or enjoy the full interview:  ScyllaDB AI Use Cases: Vector Scale, Feature Store, AI Stack Alan: What’s it like on the re:Invent floor? What are the conversations like? What are you hearing? Dor: There’s certainly no shortage of crowds at the booth. A lot of the conversation is about AI. We’re seeing a surge in AI-related use cases. At this point, about half of the use cases we see with ScyllaDB are directly related to AI. Alan: Explain that to me. What’s the use case? Dor: We usually split our AI uses cases into three categories. The first is being part of the AI stack itself. During training and serving, the stack needs to access a huge number of objects, and it needs a fast database to do that. In this case, we’re part of the core AI stack. It’s distributed databases handling very high workloads – and these are very high workloads. That can be for large LLM companies, or for much smaller companies that are just starting their AI journey. That’s the first category. The second category is the feature store. Feature stores are more traditionally associated with machine learning, but they’re still part of the AI world. A feature store lets people classify users, or sometimes agents, automatically. That can be used for recommendations in e-commerce, fraud detection, and a variety of other use cases. In those cases, the feature store needs a fast database to quickly determine how a user is classified and what’s appropriate for them – what they might want to watch, what ad they should see, and so on. The third category is vector search for running LLMs on private datasets. That’s where RAG comes in, with vector data. We added vector search ourselves, and we’re already seeing a lot of interest. In January, we’ll be going live with the general availability of our RAG and vector store. Alan: So in essence, they could use ScyllaDB as their vector database. They’re creating small language models or RAG. That’s got to be big…that’s fantastic. Dor: Our vector search is the most scalable. We can easily run models with a billion objects. Very few vendors can even reach a billion. We can do that while handling hundreds of thousands of requests per second, so we scale to very high numbers. And for people with lower or medium demand – which is most users, with models around 10 million or 100 million objects – we can deliver the best latency at very low price points. Alan: That’s fantastic. Look, there are a lot of people saying we’ve scraped everything there is to scrape for these LLMs. That continuing to make generative AI better by just increasing model size or training data is starting to hit diminishing returns. The thinking is that the way forward might be smaller language models, more RAG. Some people even argue we should move away from ML altogether and toward things like world models. But I definitely believe there’s going to be a lot of activity in the SLM and RAG space. And beyond that, as we build AI for specific use cases, I don’t need the whole internet. I just need the data that matters for that use case – especially if it’s my own proprietary information. I don’t want to put that out there. I want it right here. So I think that’s a huge business. Congratulations. Dor: Thanks. It’s market demand. It’s not just an opportunity, it’s also a defensive move. If we don’t do it, customers will go elsewhere, to be frank. People now expect the same ease of use they get from LLMs on public internet data when they come to any vendor. They want to ask questions in free text, in a single line, and immediately get the best results – without digging through a complicated UI. That’s the power of LLMs. And sometimes it won’t even be people doing that. It could be agents that come in, automate things, and issue those queries on their behalf. True Database Elasticity: Scaling Out and In, Fast Alan: All right, let’s fast-forward past AWS for a second. You have some new announcements coming soon. Share a bit, if you don’t mind. Dor: Thank you for the opportunity. We’re moving from beta to general availability with ScyllaDB X Cloud, our managed platform. This is the new generation of our core database, delivered as a database-as-a-service, including management and consumption. The unique thing here is our new core architecture, which we call tablets. It’s way more elastic than any other database – or even infrastructure – out there. Before this, we were okay in terms of scaling clusters out and scaling them back in. We were about average. But there was demand to do it much faster. And frankly, we also compete with DynamoDB. We’re API-compatible with DynamoDB. Up until now, DynamoDB has been the best in the industry at scaling up and down quickly. If your workload changes throughout the day, you don’t want to pay for peak capacity all the time. You want the system to follow usage dynamically. That’s exactly what X Cloud is. With tablets, we break a very large database– say, a petabyte of data – into five-gigabyte chunks. We can move those chunks around super quickly. That allows us to scale extremely fast. We can increase capacity by four times in about ten minutes. For example, you can go from 500,000 operations per second to two billion operations per second in ten minutes.  Alan: And back to 500K? Dor: That’s right. Alan: Sometimes with these things, it’s like blowing up a balloon. You know what I mean? It never really goes back to the size it was before you blew it up. Dor: So with this, we can also go back and shrink. It’s complicated, but it works. User workloads come and go – whether it’s Black Friday or just daily patterns. That leads to big TCO improvements and usability improvements. It’s also pretty unique. We have a shard-per-core engine. So if you have a machine with 32 cores, you’ll have 32 independent threads in the server. If you have a 64-core machine, you’ll have 64 threads, and it will perform twice as well. Now, let’s say you have a 64-core machine, but you actually need 66 threads. If you only had 64, would you buy another 64-core machine? That’s expensive. Instead, we can mix and match. You can run a 64-core machine together with a small two-vCPU machine side by side. Because of the flexibility of our sharding model, we can combine the two. I haven’t seen any other vendor that can do that. What the user gets is efficiency. They have exactly what they need, without having to buy oversized, expensive servers. Alan: Really, what we’re talking about here is almost a FinOps play. I think that’s where we are now, especially with cloud usage. Look, we’re talking about spending five trillion dollars on data center AI factories. But when I talk to people, what they actually say is, I want to get control of my cloud bill. They want to be more efficient in how they use these resources. That’s why I made the balloon joke– that’s pretty much how the cloud works. It never seems to go back down. People want insight. They want to be able to turn the dial. And they want to ask, how can I do this more efficiently? Dor: Most databases aren’t that loaded. I’m not talking about spikes. I’m talking about normal daily usage, or overnight usage. Often it’s only 10% or 20% utilized – but you’re paying for the entire thing. Alan: That was always the promise of the cloud – that elasticity would go up and down. In practice, it mostly just went up. Tiered Storage at ScyllaDB Alan: So, what else is new at ScyllaDB? Dor: We’re also working on things like tiered storage and other technologies to reduce the bill. Normally, we use NVMe for fast storage and performance. It’s also relatively cheap compared to other high-performance storage options. But S3 is cheaper. The problem with S3 is latency. It can be 50 milliseconds, 100 milliseconds, which is prohibitive for many workloads. With tiered storage, we can keep the hot data on fast NVMe and automatically move cold data to S3. That lets us come up with a good solution for common use cases. For example, you might want to keep 30 days of data in ScyllaDB on NVMe, but keep a year of data overall – and still access it through the same API, without having to build a separate access path. That gives users a single API and a very cost-effective solution. Learn more about what’s next for ScyllaDB at Monster SCALE Summit — free and virtual.

From Batch to Real-Time: How MoEngage Achieved Millisecond Personalization with ScyllaDB

How a leading customer engagement platform handles 250K writes per second at 1ms p99 latency with 200TB+ data At MoEngage, our mission as a leading customer engagement platform is to help marketers build deep, lasting relationships with their users by processing hundreds of billions of events each month. Initially, our data architecture was built on a solid foundation of Amazon S3 for large-scale batch analytics and Elasticsearch for search. This dual system was effective for historical segmentation but began to buckle under the modern demand for instantaneous personalization. Our clients needed to react to user actions not in minutes, but in milliseconds. For example, sending a notification based on a product just viewed or updating a user’s segment the moment they qualify for a new campaign. This shift exposed the fundamental limitations of our architecture. Querying a single user’s recent activity in S3 was prohibitively slow, requiring massive dataset scans. At the same time, our write-heavy workload overwhelmed Elasticsearch, creating performance bottlenecks and significant operational overhead from indexing and sharding. It became clear that we couldn’t just optimize our way to real-time. We needed a new, purpose-built system designed from the ground up for high-throughput ingestion and low latency queries. Editor’s note: Karthik and Atish Andhare will be sharing their experiences at Monster SCALE Summit, a free + virtual conference on extreme scale engineering. Learn more and access passes here.   Envisioning the Eventstore Our solution was to build the Eventstore – a system that can store all the user actions. It doesn’t replace our vast S3 data lake; think of it more like a high-speed, short-term memory for all user actions and events. Its sole purpose is to handle recent user activity, absorbing the constant firehose of incoming events while allowing us to instantly pull up any single user’s complete activity timeline from the last 30, 60, or 90 days. This new real-time backbone lets us see a user’s entire recent journey in milliseconds, a capability that was completely out of reach with our old architecture. With this new real-time backbone in place, we could finally unlock a class of product capabilities that our customers were demanding, moving from theoretical concepts to tangible features. The Eventstore directly powers: Instantaneous Segmentation: Instead of waiting hours for a segment to update, users are added or removed the moment their behavior meets specific criteria. This ensures communications are always sent to the right audience at exactly the right time. True Real-Time Triggers: Campaigns can be initiated the instant a user performs a key action, such as abandoning a cart or completing a purchase. This eliminates the “lag” that made triggered messages feel disconnected from the user’s immediate context. Hyper-Personalization at the Edge: We can now personalize messages using attributes from a user’s very last action. This allows for powerful use cases like including the “last product viewed” in an email, recommending content based on the “last article read,” or personalizing web content based on the “last item added to cart.” Live User Activity Feeds: Our platform’s user profile dashboard, which once showed a delayed activity history, can now display a live, up-to-the-millisecond feed of every action a user takes, giving marketers a true real-time view of their customers. Choosing Our Engine Our requirements were ambitious and non-negotiable: the system had to handle a write-heavy workload of at least 250,000 events per second with an avg latency of 1 ms, p99 of under 10ms, and it needed to scale horizontally without any performance degradation. We evaluated several distributed databases, but ScyllaDB quickly emerged as the clear frontrunner. Its architecture, a C++ rewrite of Cassandra, is engineered for raw performance, promising to harness the full power of modern hardware and deliver the predictable, ultra-low latencies we required. Also, a few of us had extensive experience working with Cassandra which made it easier to understand ScyllaDB. The ability to add nodes seamlessly to handle increasing load was the final piece of the puzzle, giving us the confidence that this was a solution that wouldn’t just meet our immediate needs, but would grow with us for years to come. Handling Multi-Tenancy As an open platform, MoEngage serves a diverse customer base, from companies trialing our product to large enterprises with varying performance and service-level agreement (SLA) expectations. This reality meant that a one-size-fits-all approach to data storage was not viable. We could not house all customer data in a single, massive cluster, as this would risk performance degradation from “noisy neighbors” and fail to meet the distinct needs of our clients. Our multi-tenancy strategy, therefore, had to be built around workload isolation from the ground up. Our decision was heavily influenced by two core ScyllaDB design principles. First, ScyllaDB recommends having one large table per cluster rather than many small ones to reduce metadata management overhead. Second, and more critically, it is a best practice to configure data retention with a Time-To-Live (TTL) at the table level, not at the cell level. Since our customers require different retention periods (15, 30, or 60 days), managing this at the row level within a single table would create significant overhead on compaction and tombstone management. Based on these constraints, we chose a strategy of physical isolation using multiple, independent ScyllaDB clusters. This approach allows us to group tenants logically based on their needs. For example: All customers with the same retention policy (e.g., 30 days) are housed in the same cluster, allowing us to use a single, efficient table-level TTL. Customers who require stricter, guaranteed SLAs can be isolated in their own dedicated cluster. All MoEngage test accounts can be grouped into a single cluster to separate their non-production workloads. This model provides the perfect balance, ensuring that the workload of one tenant group does not impact another while aligning perfectly with ScyllaDB’s operational best practices for performance and data management. Working with ScyllaDB Open Source Our Large Partition Problem One of the most critical challenges in designing our schema was avoiding the “large partition” anti-pattern in ScyllaDB. While our experiments showed that large partitions don’t significantly penalize write performance, they have a significant impact on reads and compactions. We have a use case where read won’t be able to take advantage of the clustering key ordering and hence have to fetch the entire partition and perform the filtering on the client side. In such cases querying a large partition causes ScyllaDB to fetch data from disk (if not in memtable), decompress, load into memory and then return the result. This creates significant latency overhead and puts unnecessary pressure on the cluster. With ScyllaDB’s official recommendation to keep partitions under 100MB, we knew that a naive partition key like `(user_id, tenant_id)` would be a recipe for disaster, as highly active users could easily generate gigabytes of event data over their retention period. To solve this, our schema design focused on proactively breaking up potentially large partitions into smaller, consistently sized buckets. Our analysis showed an average event row size of about 1KB, meaning our 100MB target partition size could comfortably hold around 100,000 events. A simple calculation revealed that for a 30-day retention period, any user generating more than 330 events per day would exceed this limit. To prevent this, we introduced a `bucket_id` as a core component of our partition key. Our final partition key became a composite of `(uid, tenant, bid)`. The `bucket_id` acts as a split mechanism, splitting a single user’s long event history into multiple, smaller physical partitions. For example, a bucket could represent a day or a week of activity, ensuring no single partition grows indefinitely. This foresight was crucial because a table’s partition key cannot be changed after creation. By including the `bucket_id` in our initial schema, we built in the flexibility to define and refine our exact bucketing strategy over time, guaranteeing a healthy, performant cluster as our data scales. Building for Resilience From the very beginning, two principles were non-negotiable for the Eventstore: fault tolerance and zero data loss. The system had to withstand common infrastructure failures like node loss or disk corruption, and under no circumstances could we lose data that had been acknowledged with a success response. This commitment to durability shaped every decision we made about our cluster architecture, from data replication to physical topology. To achieve this, we made a critical decision to use a Replication Factor (RF) of 3. This means that for every piece of data written, three copies (replicas) are stored on three different nodes in the cluster. With RF3, we could enforce a write consistency level of `LOCAL_QUORUM`. This setting guarantees that a write operation is only considered successful after a majority of the replicas (two out of the three) have confirmed the write to disk. This simple but powerful mechanism is our guarantee against data loss; even if one node fails mid-write, the data is already safe on at least two other nodes. Having three copies of the data is only half the battle; ensuring those copies are physically isolated is just as important. To protect against large-scale failures, we architected our clusters to be Availability Zone (AZ) aware. By leveraging ScyllaDB’s Ec2Snitch feature, we make the database aware of the underlying AWS infrastructure, treating each AWS AZ as a separate “rack.” With this configuration, combined with NetworkTopologyStrategy replication strategy, ScyllaDB intelligently places each of the three data replicas in a different AZ. This strategy ensures that we can withstand the complete failure of an entire Availability Zone without any data loss or service interruption. While this architecture provides excellent high availability against common failures, we also planned for disaster recovery scenarios, such as losing a quorum of nodes or a full region-wide outage. Since our chosen EC2 instances use ephemeral storage, our recovery strategy in these cases is to quickly bootstrap a new cluster from a previous backup. For this, we leverage ScyllaDB’s native backup capabilities and our application’s ability to replay messages from Kafka. Our process involves taking regular snapshots, supplemented by a continuous stream of incremental backups. Any data lost between the last incremental backup and point of outage is available in Kafka, by simply replaying the data from Kafka we are able to fully restore the data. This combination ensures we can rebuild a cluster to a recent, consistent state, completing our comprehensive resilience strategy from minor hiccups to major outages. Cluster Topology Choosing the right database engine was only half the equation; building a resilient and performant Eventstore meant running it on the right hardware. Our workload is fundamentally I/O-bound, characterized by a relentless, high-throughput stream of writes. This reality guided our evaluation of EC2 instance types, where the choice between local NVMe storage and network-attached EBS volumes became the central decision point. After a thorough analysis, we followed ScyllaDB’s strong recommendation and opted for storage-optimized i-series instances with local NVMe SSDs. While we considered memory-optimized instances with EBS, they proved unsuitable for our write-heavy needs. High performance `io2` EBS volumes were prohibitively expensive at our scale, and more affordable `GP3` volumes could not guarantee the p99 latencies we required and introduced risks of throttling during traffic bursts. AWS’s own guidance suggests EBS is better suited for read heavy workloads, the exact opposite of our profile. Local NVMe storage, by contrast, delivers the sustained, sub-millisecond I/O performance essential for our ingestion pipeline. Specifically, we selected the i3en instance family, which provides an excellent balance of vCPU, RAM, and the large, fast storage capacity needed to meet our heavy data retention requirements. Our approach to capacity planning is therefore not a one-time calculation but a dynamic process tied directly to our multi-tenant cluster strategy. The size and configuration of each physical cluster are determined by the specific workload of the tenants it houses. We carefully model capacity based on four key variables for each tenant: 1. The number of active users. 2. The average number of actions per user per day. 3. Their specific data retention policy (e.g., 15, 30, or 60 days). 4. The overall write and read traffic patterns. This allows us to right-size each cluster for its intended workload, ensuring performance and cost-efficiency across our entire infrastructure. Compaction Strategy A critical factor in managing the total cost of ownership for a large-scale database is controlling disk space amplification. Open Source ScyllaDB’s default Size-Tiered Compaction Strategy (STCS) requires keeping nearly 50% of disk space free for compaction operations, which would have effectively doubled our storage costs. We also experimented with the Leveled Compaction Strategy but that too required additional 50% disk space during initial bootstrapping. While ScyllaDB Enterprise offers the highly efficient Incremental Compaction Strategy (ICS) that reduces this overhead to 20%, it comes with a significant license fee. Our Operational Challenges Cluster Management Our initial capacity planning pointed us toward the i3en.3xlarge instance type (12 vCPUs, 96GB RAM, and a 7.5TB NVMe drive). To ensure low latency for our global customer base, we deployed one ScyllaDB cluster in each of our three primary AWS regions. In total, our footprint grew to approximately 50 nodes across these clusters. ScyllaDB provides region-specific, production-ready AMIs that simplify the deployment process. Our deployment workflow followed a structured path: provisioning nodes, configuration, security, and RBAC, followed by onboarding the cluster into our internal monitoring stack. Because ScyllaDB’s AMIs are self-contained, scaling out theoretically meant launching a new node and letting it complete the automated bootstrap process. Things ran smoothly until we encountered a surge in customer data within one of our regions. As disk utilization climbed and we were using STSC, we followed our runbook and added a new node to the cluster. However, this expansion revealed two critical operational hurdles: First, during our POC, a 4TB node bootstrap typically took 18 hours using vNodes. In the live production environment, this window stretched significantly. Bootstrapping took anywhere from 24 to 36 hours. In a high-growth environment, a 1.5-day lead time for scaling is a lifetime. Followed by another issue when an on-call engineer noticed the disk space on the newly joining node was hitting 90%. This was counterintuitive—why was a joining node, which hadn’t even finished taking its share of the data, running out of space? Our investigation revealed that it was caused during the RESHAPE compactions. When a new node joins, ScyllaDB reshapes the data to fit the new shard distribution. This process creates temporary data overhead. After researching similar issues reported in the community, we identified a temporary fix to get our node back to service. Allow the node to initiate the bootstrap. The moment the RESHAPE compaction begins, manually pause it. Let the node finish joining the ring to provide immediate capacity. ICS Our initial experiences led us to a conservative rule of thumb, where we felt safe onboarding new nodes when disk usage on the existing nodes reached between 40% and 45%. This buffer was a technical necessity to accommodate a 2.4x worst-case space amplification during RESHAPE compactions while bootstrapping. We experienced a glimmer of hope when we discovered ScyllaDB’s Incremental Compaction Strategy (ICS). After discussing the ICS with the ScyllaDB team, we realized we were looking at our space amplification issues through an outdated lens. The technical shift offered by ICS is profound because it utilizes a default fragment size of 1GB, meaning a single compaction job typically requires a maximum of only 2GB of disk overhead. To put that into perspective for our specific setup, the old methodology required nearly 50% of free space on a 6.9TB node to handle heavy compaction cycles safely. Under ICS, that same 6.9TB node with 12 shards would only experience roughly 110GB of overhead during compactions. This shift creates massive headroom, allowing us to move away from capping nodes at 45% capacity and safely utilizing over 80% of the disk. By drastically minimizing space amplification, ICS has effectively doubled our storage efficiency without compromising performance during critical node operations. Our Move to ScyllaDB Enterprise Our journey toward ScyllaDB Enterprise began with a rigorous Proof of Concept designed to validate three core pillars: performance, reliability, and operational efficiency. We needed to ensure that the Enterprise edition could not only handle our existing throughput but also provide an edge in performance and cluster operations. To validate these objectives without risking production stability, we deployed a parallel ScyllaDB Enterprise cluster. This environment supported dual writes, allowing us to mirror data from our existing Open Source Software (OSS) cluster to the new Enterprise setup in real-time. This side by-side comparison was instrumental in proving the superiority of the new architecture. The most significant architectural shift involved moving to i3en.6xlarge nodes. These powerful instances, equipped with 24 vCPUs, 192GB of memory, and two 7.5TB NVMe drives, allowed us to dramatically consolidate our infrastructure. By leveraging these denser nodes, we were able to shrink our total node count to just one-third of the original OSS cluster size, significantly reducing the complexity of our distributed network. Alongside this hardware upgrade, we transitioned our tables to the Incremental Compaction Strategy (ICS) to better manage disk space. Following a successful “soak-in” period where the Enterprise cluster met all performance benchmarks, we executed a structured four-step migration strategy. We first upgraded our OSS environment to ScyllaDB Enterprise 2024.1, followed by the systematic migration of tables to the ICS format. Once the tables were optimized, we began the process of downsizing the legacy OSS cluster and finalized the transition by onboarding the entire environment to ScyllaDB Manager for centralized management and automated maintenance. Lessons Learned Schema Design Is Paramount The most important aspect while using ScyllaDB is getting your schema right. It’s not just about the data model but aspects like RF, TTL, partition size, compaction strategy etc. that dictate how your ScyllaDB performs in production. Adding Nodes & Removing Nodes Take Longer As your data size grows the process of adding nodes and removing nodes becomes a lot slower with ScyllaDB’s legacy vNode-based replication. Make sure you are monitoring everything and plan for these activities ahead of time. One thing we learned is that while these operations are slower they don’t quite impact the query / write latencies significantly during these maintenance activities. POC != Production No matter how hard you try to anticipate & simulate issues in POC, your production system will always surprise you. Our Next Steps with ScyllaDB Our journey with the Eventstore has fundamentally transformed our real-time capabilities, but we’re always looking ahead to the next evolution of our architecture. One of the most exciting developments on our roadmap involves leveraging a powerful new feature in the latest versions of ScyllaDB: tablets. While our multi-cluster topology provides excellent isolation, it still requires us to plan capacity for peak workloads. In a multi-tenant world, traffic can be unpredictable. A single customer launching a wildly successful campaign can create a sudden performance hotspot on specific sets of nodes, even if the rest of the cluster has ample storage and spare compute capacity. Manually rebalancing or adding nodes to handle these temporary spikes is a significant operational challenge. This is where tablets change the game. By breaking down the token ring into smaller, movable units of data, tablets decouple data partitions from specific physical nodes. Instead of a partition being permanently owned by a set of nodes, a tablet can be automatically moved to a different node to balance the load in real-time. For us, this unlocks the holy grail of database management: true elastic scaling. When a traffic hotspot emerges, ScyllaDB can automatically rebalance the cluster by shifting tablets away from overloaded nodes to those with spare capacity. This will allow us to absorb sudden traffic surges with grace, ensuring consistent performance for all tenants without manual intervention or costly overprovisioning. It’s the key to providing on-demand compute for our customers’ biggest moments, ensuring the Eventstore remains a robust and highly elastic foundation for the future of real-time engagement at MoEngage.

Exploring the key features of Cassandra® 5.0

Apache Cassandra has become one of the most broadly adopted distributed databases for large-scale, highly available applications since its launch as an open source project in 2008. The 5.0 release in September 2024 represents the most substantial advancement to the project since 4.0 released in July 2021. Multiple customers (and our own internal Cassandra use case) have now been happily running on Cassandra 5 for up to 12 months so we thought the time was right to explore the key features they are leveraging to power their modern applications.

An overview of new features in Apache Cassandra 5.0

Apache Cassandra 5.0 introduces core capabilities aimed at AI-driven systems, low-latency analytical workloads, and environments that blend operational and analytical processing. 

Highlights include: 

  • The new vector data type and an Approximate Nearest Neighbor (ANN) index based on Hierarchical Navigable Small World (HNSW), which is integrated into the Storage-Attached Index (SAI) architecture
  • Trie-based memtables and the Big Trie-Index (BTI) SSTable format, delivering better memory efficiency and more consistent write performance
  • The Unified Compaction Strategy, a tunable density-based approach that can align with leveled or tiered compaction patterns. 

Additional enhancements include expanded mathematical CQL functions, dynamic data masking, and experimental support for Java 17.

At NetApp, Apache Cassandra 5.0 is fully supported, and we are actively assisting customers as they transition from 4.x.

A deeper look at Cassandra 5.0’s key features Storage–Attached Indexes (SAI)

Storage–Attached Indexes bring a modern, storage-integrated approach to secondary indexing in Apache Cassandra, resolving many of the scalability and maintenance challenges associated with earlier index implementations. Legacy Secondary Indexes (2i) and SASI remain available, but SAI offers a more robust and predictable indexing model for a broad range of production workloads.

SAI operates per-SSTable, allowing queries to be indexed locally versus the cluster-wide coordination required of other strategies. This model supports diverse CQL data types, enables efficient numeric and text range filters, and provides more consistent performance characteristics than 2i or SASI. The same storage-attached foundation is also used for Cassandra 5’s vector indexing mechanism, allowing ANN search to operate within the same storage and query framework.

SAI supports combining filters across multiple indexed columns and works seamlessly with token-aware routing to reduce unnecessary coordinator work. Public evaluations and community testing have shown faster index builds, more predictable read paths, and improved disk utilization compared with previous index formats.

Operationally, SAI functions as part of the storage engine itself: indexes are defined using standard CQL statements and are maintained automatically during flush and compaction, with no cluster-wide rebuilds required. This provides more flexible query options and can simplify application designs that previously relied on manual denormalization or external indexing systems.

Native Vector Search capabilities

Apache Cassandra 5.0 introduces native support for high-dimensional vector embeddings through the new vector data type. Embeddings represent semantic information in numerical form, enabling similarity search to be performed directly within the database. The vector type is integrated with the database’s storage-attached index architecture, which uses HNSW graphs to efficiently support ANN search across cosine, Euclidean, and dot-product similarity metrics.

With vector search implemented at the storage layer, applications involving semantic matching, content discovery, and retrieval-oriented workflows while maintaining the system’s established scalability and fault-tolerance characteristics are supported.

After upgrading to 5.0, existing schemas can add vector columns and store embeddings through standard write operations. For example:

UPDATE products SET embedding = [0.1, 0.2, 0.3, 0.4, 0.5] WHERE id = <id>;

To create a new table with a vector type column:

CREATE TABLE items (     product_id UUID PRIMARY KEY,     embedding VECTOR<FLOAT, 768>  // 768 denotes dimensionality );

Because vector indexes are attached to SSTables, they participate automatically in the compaction and repair processes and do not require an external indexing system. ANN queries can be combined with regular CQL filters, allowing similarity searches and metadata conditions to be evaluated within a unified distributed query workflow. This brings vector retrieval into Apache Cassandra’s native consistency, replication, and storage model.

Unified Compaction Strategy (UCS)

Unified Compaction Strategy in Apache Cassandra 5 included a density-aware approach to organizing SSTables that blends the strengths of Leveled Compaction Strategy (LCS) and Size Tiered Compaction Strategy (STCS). UCS aims to provide the predictable read amplification associated with LCS and the write efficiency of STCS, without many of the workload-specific drawbacks that previously made compaction selection difficult. Choosing an unsuitable compaction strategy in earlier releases could lead to operational complexity and long-term performance issues, which UCS is designed to mitigate.

UCS exposes a set of tunable parameters like density thresholds and per-level scaling that let operators adjust compaction behavior toward read-heavy, write-heavy, or time-series patterns. This flexibility also helps smooth the transition from existing strategies, as UCS can adopt and improve the current SSTable layout without requiring a full rewrite in most cases. The introduction of compaction shards further increases parallelism and reduces the impact of large compactions on cluster performance.

Although LCS and STCS remain available (and while STCS remains the default strategy in 5.0, UCS is the default strategy on newly deployed NetApp Instaclustr’s managed Apache Cassandra 5 clusters), UCS supports a broader range of workloads, reduces the operational burden of compaction tuning, and aligns well with other storage engine improvements in Apache Cassandra 5 such as trie-based SSTables and Storage-Attached Indexes. 

Trie Memtables and Trie-Indexed SSTables

Trie Memtables and Trie-indexed SSTables (Big Trie-Index, BTI) are significant storage engine enhancements released in Apache Cassandra 5. They are designed to reduce memory overhead, improve lookup performance, and increase flush efficiency. A trie data structure stores keys by shared prefixes instead of repeatedly storing full keys, which lowers object count and improves CPU cache locality compared with the legacy skip-list memtable structure. These benefits are particularly visible in high-ingestion, IoT, and time-series workloads.

Skip-list memtables store full keys for every entry, which can lead to large heap usage and increased garbage collection activity under heavy write loads. Trie Memtables substantially reduce this overhead by compacting key storage and avoiding pointer-heavy layouts. On disk, the BTI SSTable format replaces the older BIG index with a trie-based partition index that removes redundant key material and reduces the number of key comparisons needed during partition lookups.

Using Trie memtables requires enabling both the trie-based memtable implementation and the BTI SSTable format. Existing BIG SSTables are converted to BTI through normal compaction or by rebuilding data. On NetApp Instaclustr’s managed Apache Cassandra clusters Trie Memtables and BTI are enabled by default, but when upgrading major versions to 5.0, data must be converted from BIG to BTI first to utilize Trie structures.

Other new features Mathematical CQL functions

Apache Cassandra 5.0 added a rich set of math functions allowing developers to perform computations directly within queries. This reduces data transfer overhead and reduces client-side post-processing, among many other benefits. From fundamental functions like ABS(), ROUND(), or SQRT() to more complex operations like SIN(), COS(), TAN(), these math functions are extensible to a multitude of domains from financial data, scientific measurements or spatial data.

Dynamic Data Masking

Dynamic Data Masking (DDM) is a new feature to obscure sensitive column-level data at query time or permanently attach the functionality to a column so that the data always returns obfuscated. Stored data values are not altered in this process, and administrators can control access through role-based access control (RBAC) to ensure only those with access can see the data while also tuning the visibility of the obscured data. This feature helps with adherence to data privacy regulations such as GDPR, HIPAA, and PCI DSS without needing external redaction systems.

Conclusion

Apache Cassandra 5.0 packs a punch with game changing features that meet the needs of modern workloads and applications. Features like vector search capabilities and Storage Attached Indexes stand out as they will inevitably shape how data can be leveraged within the same database while maintaining speed, scale, and resilience. 

When you deploy a managed cluster on NetApp Instaclustr’s Managed Platform, you get the benefits of all these amazing features without worrying about configuration and maintenance.

Ready to experience the power of Apache Cassandra 5.0 for yourself? Try it free for 30 days today!

The post Exploring the key features of Cassandra® 5.0 appeared first on Instaclustr.

Scaling Performance Comparison: ScyllaDB Tablets vs Cassandra vNodes

Benchmarks show ScyllaDB tablet-based scaling 7.2× faster than Cassandra’s vNode-based scaling (9× with cleanup), sustaining ~3.5X higher throughput with fewer errors Real-world database deployments rarely experience steady traffic. Systems need sufficient headroom to absorb short bursts, perform maintenance safely, and survive unexpected spikes. At the same time, permanently sizing for peak load is wasteful. Elasticity lets you handle fluctuations without running an overprovisioned cluster. Increase capacity just-in-time when needed, then scale back as soon as the peak passes. When we built ScyllaDB just over a decade ago, it scaled fast enough for user needs at the time. However, deployments grew larger and nodes stored far more data per vCPU. Streaming took longer, especially on complex schemas that required heavy CPU work to serialize and deserialize data. The leaderless design forced operators to serialize topology changes, preventing parallel bootstraps or decommissions. And static (vNode-based) token assignments also meant data couldn’t be moved dynamically once a node was added. ScyllaDB’s recent move to tablet-based data distribution was designed to address those elasticity constraints. ScyllaDB now organizes data into independent tablets that dynamically split or merge as data grows or shrinks. Instead of being fixed to static ranges, tablets are load balanced transparently in the background to maintain optimal distribution. Clusters scale quickly with demand, so teams don’t need to overprovision ahead of time. If load increases, multiple nodes can be bootstrapped in parallel and start serving traffic almost immediately. Tablets rebalance in small increments, letting teams safely use up to ~90% of available storage. This means less wasted storage. The goal of this design is to make data movement more granular and reduce the serialized steps that constrained vNode-based scaling. To understand the impact of this design shift, we evaluated how both ScyllaDB (now using tablets) and Cassandra (still using vNodes) compare when they must increase capacity under active traffic. The goal was to observe scale-out under realistic conditions: workloads running, caches warm, and topology changes occurring mid-operation. By expanding both clusters step by step, we captured how quickly capacity came online, how much the running workload was affected, and how each system performed after each expansion. Before we go deeper into the details, here are the key findings from the tests: Bootstrap operations: ScyllaDB completed capacity expansion 7.2X faster than Cassandra Total scaling time: When including Cassandra’s required cleanup operations (which can be performed during maintenance windows), the time difference reaches 9X Throughput while scaling: ScyllaDB sustained ~3.5X more traffic during these scaling operations Stability under load: ScyllaDB had far fewer errors and timeouts during scaling, even at higher traffic levels Why Fast Scaling Matters Most real-world database deployments are overprovisioned to some extent. The extra capacity helps sustain traffic fluctuations and short-lived bursts. It also supports routine maintenance tasks, like applying security patches, rolling out infrastructure maintenance, or recovering from replica failures. Another important consideration in real-world deployments is that benchmark reports often overlook traffic variability over time. In practice, only a subset of workloads consistently demand high baseline throughput, with low variability from their peak needs. Most workloads follow a cyclical pattern, with daily peaks during active hours and significantly lower baseline traffic during off-hours. A diurnal workload example, ranging between 50K to 250K operations per second in a day Fast scaling is also critical for handling unexpected events, such as viral traffic spikes, flash loads, backlog drains after cascading failures, or sudden pressure from upstream systems. It’s especially valuable when traffic has large peak-to-baseline swings, capacity needs to shift often, responses to load must be quick, or costs depend on scaling back down immediately after a surge. Comparing Tablets vs vNodes Fast scaling is ultimately a data distribution problem, and Cassandra’s vNodes and ScyllaDB’s tablets handle that distribution in distinctly different ways. Here’s more detail on the differences we previewed earlier. Apache Cassandra Apache Cassandra follows a token ring architecture. When a node joins the cluster, it is assigned a number of tokens (the default is 16), each representing a portion of the token ring. The node becomes responsible for the data whose partition keys fall within its assigned token ranges. During node bootstrap, existing replicas stream the relevant data to the new replica based on its token ownership. Conversely, when a node is removed, the process is reversed. Cassandra generally recommends avoiding concurrent topology changes; in practice, many operators add/remove nodes serially to reduce risk during range movements. Digression: In reality, topology changes in an Apache Cassandra cluster are plain unsafe. We explained the reasons in a previous blog, and pointed out that even its community acknowledged some of its design flaws. In addition to the administrative overhead involved in scaling a Cassandra cluster, there are other considerations. Adding nodes with higher CPU and memory is not straightforward. It typically requires a new tuning round and manually assigning a higher weight (increasing the number of tokens) to better match capacity. After bootstrap operations, Cassandra requires an intermediary step (cleanup) for older replicas in order to free up disk space and eliminate the risk of data resurrection. Lastly, multiple scaling rounds introduce significant streaming overhead since data is continuously shuffled across the cluster. Cassandra Token Ring ScyllaDB ScyllaDB introduced tablets starting with the 2024.2 release. Tablets are the smallest unit of replication in ScyllaDB and can be migrated independently across the cluster. Each table is dynamically split into tablets based on its size, with each tablet being assigned to a subset of replicas. In effect, tablets are smaller, manageable fragments of a table. As the topology evolves, tablet state transitions are triggered. A global load balancer balances tablets across the cluster, accounting for heterogeneity in node capacity (e.g., assigning more tablets to replicas with greater resources). Under the hood, Raft provides the underlying consensus mechanism that serializes tablet transitions in a way that avoids conflicting topology changes and ensures correctness. The load balancer is hosted on a single node, but not a designated node. If that node crashes or goes down for maintenance, the load balancer will start on another node. Raft and tablets effectively decouple topology changes from streaming operations. Users can orchestrate topology changes in parallel with minimal administrative overhead. ScyllaDB does not require a post-bootstrap cleanup phase. That allows for immediate request serving and more efficient data movement across the network. Visual representation of tablets state transitions Adding Nodes Starting with a 3-node cluster, we ran our “real-life” mixed workload targeting 70% of each database’s inferred total capacity. Before any scaling activity, both ScyllaDB and Cassandra were warmed up to ensure disk and cache activity were in effect. Note: Configuration details are provided in the Appendix. We then started the mixed workload and let it run for another 30 minutes to establish a performance baseline. At this point, we bootstrapped 3 additional nodes, expanding the cluster to 6 nodes. We then allowed the workload to run for an additional 30 minutes to observe the effects of this first scaling step. We increased traffic proportionally. After sustaining it for another 30 minutes, we bootstrapped 3 more nodes, bringing each cluster to a total of 9 nodes. Finally, we increased traffic one last time to ensure each database could sustain its anticipated traffic. Note: See the Appendix for details on the test setup and our Cassandra tuning work. The following table shows the target throughput used during and after each scaling step along with each cluster’s inferred maximum capacity: Nodes ScyllaDB Cassandra 3 (baseline) 196K ops/sec (Max 280K) 56K ops/sec (Max 80K) 6 392K ops/sec (Max 560K) 112K ops/sec (Max 160K) 9 672K ops/sec (Max 840K) 168K ops/sec (Max 240K) We conducted this scaling exercise twice for each database, introducing a minor variation in each run. For ScyllaDB, we bootstrapped all 6 additional nodes in parallel. For Cassandra, we enabled both the Key Cache and Row Cache, as we observed it performed better overall under our initial performance results. Comparison of different scaling approaches At first glance, it might look like ScyllaDB offers only a modest improvement over Cassandra (somewhere between 1.25X and 3.6X faster). But there are deeper nuances to consider. Resiliency In both of our Cassandra benchmarks, we observed a high rate of errors, including frequent timeouts and OverloadedExceptions reported by the server. Notably, our client was configured with an exponential backoff, allowing up to 10 retries per operation. In this environment, both Cassandra configurations showed elevated error rates under sustained load during scaling. The following table summarizes the number of errors observed by the client during the tests: Kind Step Throughput Retries Cassandra 5.0 – Page Cache 3 → 6 nodes 56K ops/sec 2010 Cassandra 5.0 – Page Cache 6 → 9 nodes 112K ops/sec 0 Cassandra 5.0 – Row & Key Cache 3 → 6 nodes 56K ops/sec 5004 Cassandra 5.0 – Row & Key Cache 6 → 9 nodes 112K ops/sec 8779 With the sole exception of scaling from 6 to 9 nodes in the Page Cache scenario, all other Cassandra scaling exercises resulted in noticeable traffic disruption, even while handling 3.5X less traffic than ScyllaDB. In particular, the “Row & Key Cache” configuration proved itself unable to sustain prolonged traffic, ultimately forcing us to terminate that test prematurely. Performance The earlier comparison chart also highlights the cost of repeated streaming across incremental expansion steps. Although bootstrap duration is governed by the volume of data being streamed and decreases as more nodes are added, each scaling operation redundantly re-streams data that was already redistributed in prior steps. This introduces significant overhead, compounding both the time and performance of scaling operations. As demonstrated, scaling directly from 3 to 9 nodes using ScyllaDB tablets eliminates the intermediary incremental redistribution overhead. By avoiding redundant streaming at each intermediate step, the system performs a single, targeted redistribution of tablets, resulting in a significantly faster and more efficient bootstrap process. ScyllaDB tablet streaming from 3 to 9 nodes After the scale out operations completed, we ran the following load tests to assess each database’s ability to withstand increased traffic: For ScyllaDB, we increased traffic to 80% of its peak capacity (280 * 3 * 0.8 = 672 Kops) For Cassandra, we increased traffic to 100% (240 Kops) and 125% (300 Kops) of its peak capacity to validate our starting assumptions ScyllaDB sustains 672 Kops/sec with load (per vCPU) around 80% utilization, as expected. Apache Cassandra latency variability under different throughput rates (240K vs 300K ops/sec) Cassandra maintained its expected 240K peak traffic. However, it failed to sustain 300K over time – leading to increased pauses and errors. This outcome was anticipated since the test was designed to validate our initial baseline assumptions, not to achieve or demonstrate superlinear scaling. Expectations In our tests, ScyllaDB scaled faster and delivered greater improvements in latency and throughput at each step. That reduces the number of scaling operations required. The compounded benefits translate to significantly faster capacity expansion. In contrast, Cassandra’s scaling behavior is more incremental. The initial scale-out from 3 to 6 nodes took 24 minutes. The subsequent step from 6 to 9 nodes introduced additional overhead, requiring 16 minutes. From this observation, we empirically derived a formula to model the scaling factor per step: 16 = 24 × (0.5/1.0)^overhead Solving for the exponent, we approximated the streaming overhead factor as 0.6. Using this, we constructed a practical formula to estimate Cassandra’s bootstrap duration at each scale step: Bootstrap_time ≈ Base_time × (data_to_stream / data_per_node)^0.6 With these formulas, we can project the bootstrap times for subsequent scaling steps. Based on our earlier performance results (where Cassandra sustained approximately 80K ops/sec for every 3-node increase), 27 total nodes of Cassandra would be required to match the throughput achieved by ScyllaDB. The following table presents the estimated cumulative bootstrap times needed for Cassandra to reach ScyllaDB performance, using the previously derived formula and applying the 0.6 streaming overhead factor at each step: Nodes Data to Stream Bootstrap Time Cumulative Time Peak Capacity 3 2.0TB – 0 min 80K 3 → 6 1.0TB 24.0 min 24.0 min 160K 6 → 9 0.67TB 15.8 min 39.8 min 240K 9 → 12 0.50TB 12.4 min 52.2 min 320K 12 → 15 0.40TB 10.4 min 62.6 min 400K 15 → 18 0.33TB 9.0 min 71.6 min 480K 18 → 21 0.29TB 8.1 min 79.7 min 560K 21 → 24 0.25TB 7.3 min 87.0 min 640K 24 → 27 0.22TB 6.7 min 93.7 min 720K   Time to reach throughput capacity for bootstrap operations As the table and chart visually show, ScyllaDB responds to capacity needs 7.2X faster than Cassandra. That’s before accounting for the added operational and maintenance overhead associated with the process. Cleanup Cleanup is a process to reclaim disk space after a scale-out operation takes place in Cassandra. As the Cassandra documentation states: As a safety measure, Cassandra does not automatically remove data from nodes that “lose” part of their token range due to a range movement operation (bootstrap, move, replace). (…) If you do not do this, the old data will still be counted against the load on that node. We estimated the following cleanup times after scaling to 9 nodes with unthrottled compactions: Unlike topology changes, Cassandra cleanup operations can be executed in parallel across multiple replicas, rather than being serialized. The trade-off, however, is a temporary increase in compaction activity – something that may impact system performance through its execution. In practice, many users choose to run cleanup serially or per rack to minimize disruption to user-facing traffic. Despite its parallelizability, careful coordination is often preferred in production environments to minimize latency impact. The following table outlines the total time required under various cleanup strategies: In conclusion, ScyllaDB scaled faster and sustained higher throughput during scale-out, and it removes cleanup as part of the scaling cycle. Even for users willing to accept the risk of running cleanup in parallel across all Cassandra nodes, ScyllaDB still offers 9X faster capacity response time, once the minimum required cleanup time is factored into Cassandra’s previously estimated bootstrap durations. These results reflect how both databases behave under one specific scaling pattern. Teams should benchmark against their own workload shapes and operational constraints to see how these architectural differences play out in their particular environment. Parting Thoughts We know readers are (rightfully) skeptical of vendor benchmarks. As discussed earlier, Cassandra and ScyllaDB rely on fundamentally different scaling models, which makes designing a perfect comparison inherently difficult. The scaling exercises demonstrated here were not designed to fully maximize ScyllaDB tablets’ potential. The test design actually favors Cassandra by focusing on symmetrical scaling. Asymmetrical scaling scenarios would better highlight the advantage of tablets vs vNodes. Even with a design that favored Cassandra’s vNodes model, the results show the impact of tablets. ScyllaDB sustained 4X the throughput of Apache Cassandra while maintaining consistently lower P99 latencies under similar infrastructure. Interpreted differently, ScyllaDB delivers comparable performance to Cassandra using significantly smaller instances, which could then be scaled further by introducing larger, asymmetric nodes as needed. This approach (scaling from 3 small nodes to another 3 [much larger] nodes) optimizes infrastructure TCO and aligns naturally with ScyllaDB Tablets architecture. However, this would be far more difficult to achieve (and test) in Cassandra in practice. Also, the tests intentionally did not use large instances to avoid favoring ScyllaDB. ScyllaDB’s shard-per-core architecture is designed to linearly scale across large instances without requiring extensive tuning cycles, which are often encountered with Apache Cassandra. For example, a 3-node cluster running on the largest AWS Graviton4 instances can sustain over 4M operations per second. When combined with Tablets, ScyllaDB deployments can scale from tens of thousands to millions of operations per second within minutes. Finally, remember that performance should be just one component in a team’s database evaluation. ScyllaDB offers numerous features beyond Cassandra (local and global indexes, materialized views, workload prioritization, per query timeouts, internal cache, and advanced dictionary-based compression, for example). Appendix: How We Ran the Tests Both ScyllaDB and Cassandra tests were carried out in AWS EC2 in an apples-to-apples scenario. We ran our tests on a 3-node cluster running on top of i4i.4xlarge instances placed under the same Cluster Placement Group to further reduce networking round-trips. Consequently, each node was placed on an artificial rack using the GossipingPropertyFileSnitch. As usual, all tests used LOCAL_QUORUM as the consistency level, a replication factor of 3. They used NetworkTopologyStrategy as the replication strategy. To assess scalability under real-world traffic patterns, like Gaussian and other similar bell curve shapes, we measured the time required to bootstrap new replicas to a live cluster without disrupting active traffic. Based on these results, we derived a mathematical model to quantify and compare the scalability gaps between both systems. Methodology To assess scalability under realistic conditions, we ran performance tests to simulate typical production traffic fluctuations. The actual benchmarking is a series of invocations of ScyllaDB’s fork of latte with a consistency level of LOCAL_QUORUM. To test scalability, we used a “real-life” mixed distribution, with the majority (80%) of operations distributed over a hot set, and the remaining 20% iterating over a cold set. latte is the Lightweight Benchmarking Tool for Apache Cassandra as developed by Piotr Kołaczkowski, a DataStax Software Engineer. Under the hood, latte relies on ScyllaDB’s Rust driver, compatible with Apache Cassandra. It outperforms other widely used benchmarking tools, provides better scalability and has no GC pauses, resulting in less latency variability on the results. Unlike other benchmarking tools, latte (thanks to its use of Rune) also provides a flexible syntax for defining workloads closely tied on how developers actually interact with their databases. Lastly, we can always brag we did it in Rust, just because… 🙂 We set baseline traffic at 70% of its observed peak before P99 latency crossed a 10ms threshold. This was to ensure both databases retained sufficient CPU and I/O headroom to handle sudden traffic and concurrency spikes, as well as the overhead of scaling operations. Setup The following table shows the infrastructure we used for our tests: Cassandra/ScyllaDB Loaders EC2 Instance type i4i.4xlarge c6in.8xlarge Cluster size 3 1 vCPUs (total) 16 (48) 32 RAM (total) 128 (384) GiB 64 GiB Storage (total) 1 x 3.750 AWS Nitro SSD EBS-only Network Up to 25 Gbps 50 Gbps ScyllaDB and Cassandra nodes, as well as their respective loaders, were placed under their own exclusive AWS Cluster Placement Group for low-latency networking. Given the side-effect of all replicas being placed under the same availability zone, we placed each node under an artificial rack using the GossipingPropertyFileSnitch. The schema used through all testing suites resembles the same schema as the default cassandra-stress, whereas the keyspace relies on NetworkTopologyStrategy with a replication factor of 3:   CREATE TABLE IF NOT EXISTS keyspace1.standard1 (     key blob PRIMARY KEY,     c0 blob,     c1 blob,     c2 blob,     c3 blob,     c4 blob     ) ; We used a payload of 1010 bytes, where: 10-bytes represent the keysize, and; Each of the 5 columns is a distinct 200-byte blob Both databases were pre-populated with 2 billion partitions for an approximate (replicated) storage utilization of ~2.02TB. That’s about 60% disk utilization, considering the metadata overhead. Tuning Apache Cassandra Cassandra was originally designed to be run on commodity hardware. As such, one of its features is shipping with numerous different tuning options suitable for various use cases. However, this flexibility comes with a cost: tuning Cassandra is entirely up to its administrators, with limited guidance from online resources. Unlike ScyllaDB, an Apache Cassandra deployment requires users to manually tune kernel settings, set user limits, configure the JVM, set disks’ read-ahead, decide upon compaction strategies, and figure out the best approach for pushing metrics to external monitoring systems. To make things worse, some configuration file comments are outdated or ambiguous across versions. For example, CASSANDRA-16315 and CASSANDRA-7139 describe problems involving the default setting for concurrent compactors and offer advice on how to tune that parameter. Along those lines, it’s worth mentioning Amy Tobey’s Cassandra tuning guide (perhaps the most relevant Cassandra tuning resource available to date), where it says:   “The inaccuracy of some comments in Cassandra configs is an old tradition, dating back to 2010 or 2011. (…) What you need to know is that a lot of the advice in the config commentary is misleading. Whenever it says “number of cores” or “number of disks” is a good time to be suspicious. (…)” – Excerpt from Amy’s Cassandra tuning guide, cassandra.yaml section Tuning the JVM is a journey of its own. Cassandra 5.0 production recommendations don’t mention it, and the jvm-* files page only deals with the file-based structure as shipped with the database. Although DataStax’s Tuning Java resources does a better job on providing recommendations, it warns to adjust “settings gradually and test each incremental change.” Further, we didn’t find any references to ZGC (available as of JDK17) on either the Apache Cassandra or DataStax websites. That made us wonder whether this garbage collector was even recommended. Eventually, we settled on using settings similar to those that TheLastPickle used in their Apache Cassandra 4.0 Benchmarks. During our scaling tests, we hit another inconsistency: we noticed Cassandra’s streaming operations had a default cap of 24MiB/s per node, resulting in suboptimal transfer times. Upon raising those thresholds, we noticed that: Cassandra 4.0 docs mentioned tuning the stream_throughput_outbound_megabits_per_sec option Both Cassandra 4.1 and Cassandra 5.0 docs referenced the stream_throughput_outbound option This Instaclustr article (or carefully interpreting cassandra_latest.yaml) seem like the best resource for understanding the correct entire_sstable_stream_throughput_outbound option. In other words, 3 distinct settings exist for tuning the previous 3 major releases of Cassandra. If your organization is looking to upgrade, we strongly encourage you to conduct a careful review and full round of testing on your own. This is not an edge case; others noted similar upgrade problems under the Apache Cassandra Mailing List. CASSANDRA-20692 demonstrates that Apache Cassandra 5 failed to notice a potential WAL corruption under its newer Direct IO implementation, as issuing I/O requests without O_DSYNC could manifest as data loss during abrupt restarts. This, in turn, gives users a false sense of improved write performance. Configuring Apache Cassandra is not intuitive. We used cassandra_latest.yaml as a starting point, and ran multiple iterations of the same workload under a variety of settings and different GC settings. The results are shown below and demonstrate how little tuning can have a dramatic impact on Cassandra’s performance (for better or for worse). We started by evaluating the performance of G1GC and observed that tail latencies were severely affected beyond a throughput of 40K/s. Simply switching to ZGC gave a nice performance boost, so we decided to stick with it for the remainder of our testing. The following table shows the performance variability of Cassandra 5.0 while using different tuning settings (it’s ordered from best to worst case): Test Kind Garbage Collector Read-ahead Compaction Throughput P99 Latency Throughput Cassandra RA4 Compaction256 ZGC 4KB 256MB/s 6.662ms 120K/s Cassandra RA4 Compaction0 ZGC 4KB Unthrottled 8.159ms 120K/s Cassandra RA8 Compaction256 ZGC 8KB 256MB/s 4.657ms 100K/s Cassandra RA8 Compaction0 ZGC 8KB Unthrottled 4.903ms 100K/s Cassandra G1GC G1GC 4KB 256MB/s 5.521ms 40K/s Although we spent a considerable amount of time tuning Cassandra to provide an unbiased and neutral comparison, we eventually found ourselves in a feedback loop. That is, the reported performance levels are only applicable for the workload being stressed running under the infrastructure in question. If we were to switch to different instance types or run different workload profiles, then additional tuning cycles would be necessary. We anticipate that the majority of Cassandra deployments do not undergo the level of testing we carried out on a per-workload basis. We hope that our experience may prevent other users from running into the same mistakes and gotchas that we did. We’re not claiming that our settings are the absolute best, but we don’t expect that further iterations will yield large performance improvements beyond what we observed. Tuning ScyllaDB We carried out very little tuning for ScyllaDB beyond what is described in the Configure ScyllaDB documentation. Unlike Apache Cassandra, the scylla_setup script takes care of most of the nitty-gritty details related to optimal OS tuning. ScyllaDB also used tablets for data distribution. We targeted a minimum of 100 tablets/shard with the following CREATE KEYSPACE statement: CREATE KEYSPACE IF NOT EXISTS keyspace1 WITH REPLICATION = { 'class': 'NetworkTopologyStrategy', 'datacenter1': 3 } AND tablets = {'enabled': true, 'initial': 2048}; Limitations of our Testing Performance testing often fails to capture real-world performance metrics tied to the semantics and access patterns of applications. Aspects such as variable concurrency, the impact of DELETEs (tombstones), hotspots, and large partitions were beyond the scope of our testing. Our work also did not aim to provide a feature-specific comparison. While Apache Cassandra 5.0 ships with newer (and less battle-tested) features like Storage-attached Indexes (SAI), ScyllaDB also ships with Workload Prioritization, Local Secondary Indexes, and Synchronous Materialized Views, all with no equivalent counterpart. However, we ensured both databases’ transparent and newer features were used, such as Cassandra’s Trie Memtables, Trie-indexed SSTables and its newer Unified Compaction Strategy, as well as ScyllaDB’s features like Tablets, Shard-awareness, SSTable Index Caching, and so forth. Future tests will use ScyllaDB’s Trie-indexed SSTables. Also note that both databases now offer Vector Search, which was not in scope for this project. Finally, this benchmark focuses specifically on scaling operations, not steady-state performance. ScyllaDB has historically demonstrated higher throughput and lower latency than Cassandra in multiple performance benchmarks. Cassandra 5 introduces architectural improvements, but our preliminary testing shows that ScyllaDB maintains its performance advantage. Producing a full apples-to-apples benchmark suite for Cassandra 5 is a sizable project that’s outside the scope of this study. For teams evaluating a migration, the best insights will come from testing your real-life workload profile, data models, and SLAs directly on ScyllaDB. If you are running your own evaluations (tip: ScyllaDB Cloud is the easiest way), our technical team can review your setup and share tips for accurately measuring ScyllaDB’s performance in your specific environment.

Announcing ScyllaDB 2025.4, with Extended Tablets Support, DynamoDB Alternator Updates & Trie-Based Indexes

An overview of recent ScyllaDB changes, including extended tablets support, native vector search, Alternator enhancements, a new SSTable index format, and new instance support The ScyllaDB team is pleased to announce the release of ScyllaDB 2025.4, a production-ready ScyllaDB Short Term Support (STS) Minor Feature Release. More information on ScyllaDB’s Long Term Support (LTS) policy is available here. Highlights of the 2025.4 release include: Tablets now support Materialized Views (MV), Secondary Indexes (SI), Change Data Capture (CDC), and Lightweight Transactions (LWT). This fully bridges the previous feature gap between Tablets and vNodes. ScyllaDB Vector Search is now available (in GA), introducing native low-latency Approximate Nearest Neighbor (ANN) similarity search through CQL. See the Getting Started Guide and try it out. Alternator (ScyllaDB’s DynamoDB-compatible API) fully supports Tablets by following tablets_mode_for_new_keyspaces configuration flag, except for the still-experimental Streams. The new Trie-based index format improves indexing efficiency. New deployment options with i8g and i8ge show significant performance advantages over i4i, i3en as well as i7i and i7ie. For full details on how to use these features — as well as additional changes — see the release notes. Read Release Notes Vector Search Vector Search Support ScyllaDB 2025.4 introduces native Vector Search to power AI-driven applications. By integrating vector indexing directly into the ScyllaDB ecosystem, teams can now perform similarity searches without moving data to a separate vector database. CQL Integration: Store and query embeddings using standard CQL syntax. ANN Queries: Support for Approximate Nearest Neighbor (ANN) search for RAG and personalization. Dedicated Service: Managed vector indexing service ensures high performance without impacting core database operations. Availability: Initially launched on ScyllaDB Cloud. For more information: ScyllaDB Vector Search: 1B Vectors with 2ms P99s and 250K QPS Throughput Building a Low-Latency Vector Search Engine for ScyllaDB Quick Start Guide to Vector Search Extended Tablets Support The new release extends ScyllaDB’s tablet-based elasticity to use cases that involve advanced ScyllaDB capabilities such as Change Data Capture, Materialized Views, and Secondary Indexes. It also extends tablets to ScyllaDB’s DynamoDB-compatible API (Alternator). Alternator Improvements Alternator, ScyllaDB’s DynamoDB-compatible API,  now more closely matches DynamoDB’s GetRecords behavior. Event metadata is fully populated, including EventSource=aws:dynamodb, awsRegion set to the receiving node’s datacenter, an updated eventVersion, and the sizeBytes subfield in DynamoDB. Performance was improved by caching parsed expressions in requests. That caching reduces overhead for complex expressions and provides ~7–15% higher single-node throughput in tested workloads. Alternator also adds support for per-table metrics (for additional insight into Alternator usage). Trie-Based SSTable Index Format A new trie-based SSTable index format is designed to improve lookup performance and reduce memory overhead. The default SSTable format remains “me,” but a new “ms” format is available, which uses trie-based indexes. The new format is disabled by default and can be enabled by setting sstable_format: ms in scylla.yaml. When enabled, only newly created SSTables use the trie-based index; existing SSTables keep their current format until rewritten with nodetool upgradesstables. New Deployment Options This release expands support to all I7i and I7ie instance types (beyond the previously supported i7i.large, i7i.xlarge, i7i.2xlarge). These instances offer improved price-to-performance compared to previous-generation instances. Support was also added for the i8g and i8ge families, which provide better price-to-performance than x86-based instances. Read the Release Notes for More Details

The Taming of Collection Scans

Explore several collection layouts for efficient scanning, including a split-list structure that avoids extra memory Here’s a puzzle that I came across when trying to make tasks wake up in Seastar be a no-exception-throwing operation (related issue): come up with a collection of objects optimized for “scanning” usage. That is, when iterating over all elements of the collection, maximize the hardware utilization to process a single element as fast as possible. And, as always, we’re expected to minimize the amount of memory needed to maintain it. This seemingly simple puzzle will demonstrate some hidden effects of a CPU’s data processing. Looking ahead, such a collection can be used, for example, as a queue of running tasks. New tasks are added at the back of the queue; when processed, the queue is scanned in front-to-back order, and all tasks are usually processed. Throughout this article, we’ll refer to this use case of a collection being the queue of tasks to execute. There will be occasional side notes using this scenario to demonstrate various concerns. We will explore different ways to solve this puzzle of organizing collections for efficient scanning. First, we compare three collections: array, intrusive list, and array of pointers. You will see that the scanning performance of those collections differs greatly, and heavily depends on the way adjacent elements are referenced by the collection. After analyzing the way the processor executes the scanning code instructions, we suggest a new collection called a “split list.” Although this new collection seems awkward and bulky, it ultimately provides excellent scanning performance and memory efficiency. Classical solutions First consider two collections that usually come to mind: a plain sequential array of elements and a linked list of elements. The latter collection is sometimes unavoidable, particularly when the elements need to be created and destroyed independently and cannot be freely moved across memory. As a test, we’ll use elements that contain random, pre-populated integers and a loop that walks all elements in the collection and calculates the sum of those integers. Every programmer knows that in this case, an array of integers will win because of cache efficiency. To exclude the obvious advantage of one collection over another, we’ll penalize the array and prioritize the list. First, each element will occupy a 64-byte slot even when placed in an array, so walking a plain array doesn’t benefit from caching several adjacent elements. Second, we will use an intrusive list, which means that the “next” pointer will be stored next to the element value itself. The processor can then read both the pointer and the value with a single fetch from memory to cache. The expectation here is that both collections will behave the same. However, a scanning test shows that’s not true, especially on a large scale. The plot above shows the time to process a single entry (vertical axis) versus the number of elements in the list (horizontal axis). Both axes use a logarithmic scale because the collection size was increased ten times at each new test step. Plus, the vertical axis just looks better this way. So now we have two collections – an array and a list – and the list’s performance is worse than the array’s. However, as mentioned above, the list has an undeniable advantage:  elements in the list are independent of each other (in the sense that they can be allocated and destroyed independently). A less obvious advantage is that the data type stored in a list collection can be an abstract class, while the actual elements stored in the list can be specific classes that inherit from that base class. The ability to collect objects of different types can be crucial in the task processing scenario described above, where a task is described as an abstract base class and specific task implementations inherit from it and implement their own execution methods. Is it possible to build a collection that can maintain its elements independently, as a list of elements does, yet still provide scanning performance that’s the same (or close to) that of the array? Not so classical solution Let’s make an array of elements be “dispersed,” like a list, in a straightforward manner by turning each array element into a pointer to that element, and allocating the element itself elsewhere, as if it were prepared to be inserted into a list. In this array, pointers will no longer be aligned to a cache-line, thus letting the processor benefit from reading several pointers from memory at once. Elements are still 64-bytes in size, to be consistent with previous tests. The memory for pointers is allocated contiguously, with a single large allocation. This is not ideal for dynamic collection, where the number of elements is not known beforehand: the larger the collection grows, the more re-allocations are needed. It’s possible to overcome this by maintaining a list of sub-arrays. Looking ahead, just note that this chunked array of pointers will indeed behave slightly worse than a contiguous one. All further measurements and analysis refer to the contiguous collection. This approach actually looks worse than the linked list because it occupies more memory than the list. Also, when walking the list, the code touches one cache line per element – but when walking this collection, it additionally populates the cache with the contents of that array of pointers. Running the same scanning test shows that this cost is imaginary and the collection beats the list several times, approaching the plain array in its per-element efficiency. The processor’s inner parallelism To get an idea of why an array of pointers works better than the intrusive list, let’s drill down to the assembly level and analyze how the instructions are executed by the processor. Here’s what the array scanning main loop looks like in assembly: x: mov (%rdi,%rax,8),%rax mov 0x10(%rax),%eax add %rax,%rcx lea 0x1(%rdx),%eax mov %rax,%rdx cmp %rsi,%rax jb x We can see two memory accesses – the first moves the pointer to the array element to the ‘rax’ register, and the second fetches the value from the element into its ‘eax’ 32-bit sub-part. Then there comes in-register math and conditional jumping back to the start of the loop to process the next element. The main loop of the list scanning code looks much shorter: x: mov 0x10(%rdi),%edx mov (%rdi),%rdi add %rdx,%rax test %rdi,%rdi jne x Again, there are two memory accesses – the first fetches the value pointer into the ‘edx’ register and the next one fetches the pointer to the next element to the ‘rdi’ register. Instructions that involve fetching data from memory can be split into four stages: i-fetch – The processor fetches the instruction itself from memory. In our case, the instruction is likely in the instruction cache, so the fetch goes very fast. decode – The processor decides what the instruction should do and what operands are needed for this. m-fetch – The processor reads the data it needs from memory. In our case, elements are always read from memory because they are “large enough” not to be fetched into cache with anything else, while array pointers are likely to sit in cache. exec – The processor executes the instruction. Let’s illustrate this sequence with a color bar: Also, we know that modern processors can run multiple instructions in parallel, by executing parts of different instructions at the same time in different parts of the conveyor, as well as running instructions fully in parallel. One example of this parallel execution can be seen in the array-scanning example above, namely the add %rax,%rcx lea 0x1(%rdx),%eax part. Here, the second instruction is the increment of the index that’s used to scan through the array of pointers. The compiler rendered this as lea instruction instead of the inc (or add) one because inc and lea are executed in different parts of the pipeline. When placed back-to-back,  they will truly run in parallel. If the inc was used, the second instruction would have to spend some time in the same pipeline stage as the add. Here’s what executing the above array scan can look like: Here, fetching the element pointer from the array is short because it likely happens from cache. Fetching the element’s value is long (and painted darker) because the element is most certainly not in cache (and thus requires a memory read). Also, fetching the value from the element happens after the element pointer is fetched into the register. Similarly, the instruction that adds value to the result cannot execute before the value itself is fetched from memory, so it waits after being decoded. And here’s what scanning the list can look like: At first glance, almost nothing changed. The difference is that the next pointer is fetched from memory and takes a long time, but the value is fetched from cache (and is faster). Also, fetching the value can start before the next pointer is saved into the register. Considering that during an array scan, the “read element pointer from array” is long at times (e.g., when it needs to read the next cache line from memory), it’s still not clear why list scanning doesn’t win at all. In order to see why the array of pointers wins, we need to combine two consecutive loop iterations. First comes the array scan: It’s not obvious, but two loop iterations can run like that. Fetching the pointer for the next element is pretty much independent from fetching the pointer of the previous element; it’s just the next element of an array that’s already in the cache. Just like predicting the next branches, processors can “predict” that the next memory fetch will come from the pointer sitting next to the one being processed and start loading it ahead of time. List scanning cannot afford that parallelism even if the processor “foresees” that the fetched pointer will be dereferenced. As a consequence, its two loop iterations end up being serialized: Note that the processor can only start fetching the next element after it finishes fetching the next pointer itself, so the parallelism of accessing elements is greatly penalized here. Also note that despite how it seems in the above images, scanning the list can be many times slower than scanning the array, because blue bars (memory fetches) are in reality many times longer than the others (e.g., those fetching the instruction, decoding it, and storing the result in the register). A compromise solution The array of pointers turned out to be a much better solution than the list of elements, but it still has an inefficiency: extra memory that can grow large. Here we can say that this algorithm has O(N) memory complexity, meaning that it requires extra memory that’s proportional to the number of elements in the collection. Allocating it can be troublesome for many reasons – for example, because of memory fragmentation and because, at large scale, growing the array would require copying all the pointers from one place to another. There are ways to mitigate the problem of maintaining this extra memory, but is it possible to eliminate it completely? Or at least make it “constant complexity” (i.e., independent from the number of elements in it)? The requirement to not allocate extra memory can be crucial in task processing scenarios. In it, the auxiliary memory is allocated when an element is appended to the existing collection. And a new task is appended to the run-queue when it’s being woken up. If the allocation fails, the appending also fails as well as the wake-up call. And having non-failing wake-ups can be critical. It looks like letting the processor fetch independent data in different consecutive loop iterations is beneficial. With a list, it would be good if adjacent elements were accessed independently. That can be achieved by splitting the list into several sub-lists, and – when iterating the whole collection – processing it in a round-robin manner. Specifically, take an element from the first list, then from the second, … then from the Nth, then advancing on the first, then advancing on the second, and so on. The scanning code is made with the assumption that the collection only grows by appending elements to one of its ends – the front or the back end. This perfectly suits the task-processing usage scenario and allows making the scanning code break condition to be very simple: once a null element is met in either of the lists, all lists after it are empty as well, so scanning can stop. Below is the simplistic implementation of the scanning loop. A full implementation that handles appends is a bit more hairy and is based on the C++ “iterator” concept. But overall, it has the same efficiency and resulting assembly code. First, checking this list with N=2 OK, scanning two lists “in parallel” definitely helps. Since the number of splits is compile-time constant, we now need to run several tests to see which value is the most efficient one. The more we split the list, the worse it seems to behave at small scales, but the better at large scale. Splits at 16 and 32 lanes seem to “saturate” the processor’s parallelism ability. Here’s how the results look at a different angle: Here, the horizontal axis shows N (the number of lists in the collection), and individual lines on the plot correspond to different collection sizes starting from 10 elements and ending at one million. And both axes are at logarithmic scale too. At a low scale with 10 and 100 elements, adding more lists doesn’t improve the scanning speed. But at larger scales, 16 parallel lists are indeed the saturation point. Interestingly, the assembly code of the split-list main loop part contains two times more instructions than the plain list scan. x: mov %eax,%edx add $0x1,%eax and $0xf,%edx mov -0x78(%rsp,%rdx,8),%rcx mov 0x10(%rcx),%edi mov 0x8(%rcx),%rcx add %rdi,%rsi mov %rcx,-0x78(%rsp,%rdx,8) cmp %r8d,%eax jne x It also has two times more memory access than the plain list scanning code. Nonetheless, since the memory is better organized, prefetching it in a parallel manner makes this code win in terms of timing. Comparing different processors (and compilers) The above measurements were done on an AMD Threadripper processor and the binary was compiled with a GCC-15 compiler. It’s interesting to check what code different compilers render and, more importantly, how different processors behave. First, let’s look at it with the instructions set. No big surprises here; plain list is the shortest code, split list is the longest: Running the tests on different processors, however, renders very different results. Below are the number of cycles a processor needs to process a single element. Since the plain list is the outlier, it will be shown on its own plot. Here are the top performers – array, array of pointers, and split list: The split list is, as we’ve seen, the slowest one. But it’s not drastically different. More interesting is the way the Xeon processor beats the other competitors. A similar ratio was measured for plain list processing by different processors: But, again, even on the Xeon processor, it’s an order of magnitude slower than the split list. Summing things up In this article, we explored ways to organize a collection of objects to allow for efficient scanning. We compared four collections – array, intrusive list, array of pointers, and split-list. Since plain arrays have problems maintaining objects independently, we used them as a base reference and mainly compared three other collections with each other to find out which one behaved the best. From the experiments, we discovered that an array of pointers provided the best timing for single-element access, but required a lot of extra memory. This cost can be mitigated to some extent, but the memory itself doesn’t go away. The split-list approach showed comparable (almost as good) performance. And the advantage of the split-list solution is that it doesn’t require extra memory to work.    

Top Blogs of 2025: Rust, Elasticity, and Real-Time DB Workloads

Let’s look back at the top 10 ScyllaDB blog posts published in 2025, as well as 10 “classics” that are still resonating with readers. But first: thank you to all the community members who contributed to our blogs in various ways…from users sharing best practices at Monster SCALE Summit and P99 CONF, to engineers explaining how they raised the bar for database performance, to anyone who has initiated or contributed to the discussion on HackerNews, Reddit, and the like. And if you have suggestions for additional blog topics, please share them with us on our socials. With no further ado, here are the most-read blog posts that we published in 2025…   Inside ScyllaDB Rust Driver 1.0: A Fully Async Shard-Aware CQL Driver Using Tokio By Wojciech Przytuła The engineering challenges and design decisions that led to the 1.0 release of ScyllaDB Rust Driver. Read: Inside ScyllaDB Rust Driver 1.0: A Fully Async Shard-Aware CQL Driver Using Tokio Related: P99 CONF on-demand Introducing ScyllaDB X Cloud: A (Mostly) Technical Overview By Tzach Livyatan ScyllaDB X Cloud just landed! It’s a truly elastic database that supports variable/unpredictable workloads with consistent low latency, plus low costs. Read: Introducing ScyllaDB X Cloud: A (Mostly) Technical Overview Related: ScyllaDB X Cloud: An Inside Look with Avi Kivity Inside Tripadvisor’s Real-Time Personalization with ScyllaDB + AWS By Dean Poulin See the engineering behind real-time personalization at Tripadvisor’s massive (and rapidly growing) scale Read: Inside Tripadvisor’s Real-Time Personalization with ScyllaDB + AWS Related: How ShareChat Scaled their ML Feature Store 1000X without Scaling the Database Why We Changed Our Data Streaming Approach By Asias He How moving from mutation-based streaming to file-based streaming resulted in 25X faster streaming time. Read: Why We Changed Our Data Streaming Approach Related: More engineering blog posts How Supercell Handles Real-Time Persisted Events with ScyllaDB By Cynthia Dunlop How a team of just two engineers tackled real-time persisted events for hundreds of millions of players Read: How Supercell Handles Real-Time Persisted Events with ScyllaDB Related: Rust Rewrite, Postgres Exit: Blitz Revamps Its “League of Legends” Backend Why Teams Are Ditching DynamoDB By Guilherme da Silva Nogueira, Felipe Cardeneti Mendes Teams sometimes need lower latency, lower costs (especially as they scale) or the ability to run their applications somewhere other than AWS Read: Why Teams Are Ditching DynamoDB Related: ScyllaDB vs DynamoDB: 5-Minute Demo A New Way to Estimate DynamoDB Costs By Tim Koopmans We built a new DynamoDB cost analyzer that helps developers understand what their workloads will really cost Read: A New Way to Estimate DynamoDB Costs Related: Understanding The True Cost of DynamoDB Efficient Full Table Scans with ScyllaDB Tablets By Felipe Cardeneti Mendes How “tablets” data distribution optimizes the perfromance of full table scans on ScyllaDB. Read: Efficient Full Table Scans with ScyllaDB Tablets Related: Fast and Deterministic Full Table Scans at Scale How We Simulate Real-World Production Workloads with “latte” By Valerii Ponomarov Learn why and how we adopted latte, a Rust-based lightweight benchmarking tool, for ScyllaDB’s specialized testing needs. Read: How We Simulate Real-World Production Workloads with “latte”  Related: Database Benchmarking for Performance Masterclass How JioCinema Uses ScyllaDB Bloom Filters for Personalization By Cynthia Dunlop JioCinema (now Disney+ Hotstar) was operating at a scale that required creative solutions beyond typical Redis Bloom filters. This post explains why and how they used ScyllaDB’s built-in Bloom filters for real-time watch status checks. Read: How JioCinema Uses ScyllaDB Bloom Filters for Personalization Related: More user perspectives Bonus: Top NoSQL Database Blogs From Years Past Many of the blogs published in previous years continued to resonate with the community. Here’s a rundown of 10 enduring favorites: How io_uring and eBPF Will Revolutionize Programming in Linux (Glauber Costa): How io_uring and eBPF will change the way programmers develop asynchronous interfaces and execute arbitrary code, such as tracepoints, more securely. [2020] Database Internals: Working with IO (Pavel Emelyanov): Explore the tradeoffs of different Linux I/O methods and learn how databases can take advantage of a modern SSD’s unique characteristics. [2024] On Coordinated Omission (Ivan Prisyazhynyy): Your benchmark may be lying to you. Learn why coordinated omissions are a concern and how they are handled in ScyllaDB benchmarking. [2021] ScyllaDB vs MongoDB vs PostgreSQL: Tractian’s Benchmarking & Migration (João Pedro Voltani): TRACTIAN compares ScyllaDB, MongoDB, and PostgreSQL and walks through their MongoDB-to-ScyllaDB migration, including challenges and results. [2023] Introducing “Database Performance at Scale”: A Free, Open Source Book (Dor Laor): A practical guide to understanding the tradeoffs and pitfalls of optimizing data-intensive applications for high throughput and low latency. [2023] ScyllaDB vs. DynamoDB Benchmark: Comparing Price Performance Across Workloads (Eliran Sinvani): A comparison of cost and latency across DynamoDB pricing models and ScyllaDB under varied workloads and read/write ratios. [2023] Benchmarking MongoDB vs ScyllaDB: Performance, Scalability & Cost (Dr. Daniel Seybold): A third-party benchmark comparing MongoDB and ScyllaDB on throughput, latency, scalability, and price-performance. [2023] Apache Cassandra 4.0 vs. ScyllaDB 4.4: Comparing Performance (Juliusz Stasiewicz, Piotr Grabowski, Karol Baryla): Benchmarks showing 2×–5× higher throughput and significantly better latency with ScyllaDB versus Cassandra. [2022] DynamoDB: When to Move Out (Felipe Cardeneti Mendes): Why teams leave DynamoDB, including throttling, latency, item size limits, flexibility constraints, and cost. [2023] Rust vs. Zig in Reality: A (Somewhat) Friendly Debate(Cynthia Dunlop): A recap of a P99 CONF debate on systems programming languages with participants from Bun.js, Turso, and ScyllaDB. [2024]

Lessons Learned Leading High-Stakes Data Migrations

“No one ever said ‘meh, it’s just our database'” Every data migration is high stakes to the person leading it. Whether you’re upgrading an internal app’s database or moving 362 PB of Twitter’s data from bare metal to GCP, a lot can go awry — and you don’t want to be blamed for downtime or data loss. But a migration done right will not only optimize your project’s infrastructure. It will also leave you with a deeper understanding of your system and maybe even yield some fun “war stories” to share with your peers. To cheat a bit, why not learn from others’ experiences first? Enter Miles Ward (CTO at SADA and former Google and AWS cloud lead) and Tim Koopmans (Senior Director at ScyllaDB, performance geek and SaaS startup founder). Miles and Tim recently got together to chat about lessons they’ve personally learned from leading real-world data migrations. You can watch the complete discussion here: Let’s look at three key takeaways from the chat. 1. Start with the Hardest, Ugliest Part First It’s always tempting to start a project with some quick wins. But tackling the worst part first will yield better results overall. Miles explains, “Start with the hardest, ugliest part first because you’re going to be wrong in terms of estimating timelines and noodling through who has the correct skills for each step and what are all of the edge conditions that drive complexity.” For example, he saw this approach in action during Google’s seven-year migration of the Gmail backend (handling trillions of transactions per day) from its internal Gmail data system to Spanner. First, Google built Spanner specifically for this purpose. Then, the migration team ran roll-forwards and roll-backs of individual mailbox migrations for over two years before deciding that the performance, reliability and consistency in the new environment met their expectations. Miles added, “You also get an emotional benefit in your teams. Once that scariest part is done, everything else is easier. I think that tends to work well both interpersonally and technically.” 2. Map the Minefield You can’t safely migrate until you’ve fully mapped out every little dependency. Both Tim and Miles stress the importance of exhaustive discovery: cataloging every upstream caller, every downstream consumer, every health check and contractual downtime window before a single byte shifts. Miles warns, “If you don’t have an idea of what the consequences of your change are…you’ll design a migration that’s ignorant of those needs.” Miles then offered a cautionary anecdote from his time at Twitter, as part of a team that migrated 362 petabytes of active data from bare-metal data centers into Google Cloud. They used an 800 Gbps interconnect (about the total internet throughput at the time) and transferred everything in 43 days. To be fair, this was a data warehouse migration, so it didn’t involve hundreds of thousands of transactional queries per second. Still, Twitter’s ad systems and revenue depended entirely on that warehouse, making the migration mission-critical. Miles shared: “They brought incredible engineers and those folks worked with us for months to lay out the plan before we moved any bytes. Compare that to something done a little more slapdash. I think there are plenty of places where businesses go too slow, where they overinvest in risk management because they haven’t modeled the cost-benefit of a faster migration. But if you don’t have that modeling done, you should probably take the slow boat and do it carefully.” 3. Engineer a “Blissfully Boring” Cutover “If you’re not feeling sleepy on cut-over day,” Miles quipped, “you’ve done something terribly wrong.” But how do you get to that point? Tim  shared that he’s always found dual writes with single reads useful: you can switch over once both systems are up to speed. If the database doesn’t support dual writes, replicating writes via Change Data Capture (CDC) or something similar works well. Those strategies provide confidence that the source and target behave the same under load before you start serving real traffic. Then Tim asked Miles, “Would you say those are generally good approaches, or does it just depend?” Miles’ response: “I think the biggest driver of ‘It depends’ is that those concepts are generally sound, but real‐world migrations are more complex. You always want split writes when feasible, so you build operational experience under write load in the new environment. But sample architecture diagrams and Terraform examples make migrations look simpler than they usually are.” Another complicating factor: most companies don’t have one application on one database. They have dozens of applications talking across multiple databases, data warehouses, cache layers and so on. All of this matters when you start routing read traffic from various sources. Some systems use scheduled database-to-warehouse extractions, while others avoid streaming replication costs. Load patterns shift throughout the day as different workloads come online. That’s why you should test beyond the immediate reads after migration or when initial writes move to the new environment. So codify every step, version it and test it all multiple times – exactly the same way. And if you need to justify extra preparation or planning for migration, frame it as improving your overall high-availability design. Those practices will carry forward even after the cutover. Also, be aware that new platforms will inevitably have different operational characteristics…that’s why you’re adopting them. But these changes can break hard-coded alerts or automation. For example, maybe you had alerts set to trigger at 10,000 transactions per second, but the new system easily handles 100,000. Ensure that your previous automation still works and systematically evaluate all upstream and downstream dependencies. Follow these tips and the big day could resemble Digital Turbine’s stellar example. Miles shared, “If Digital Turbine’s database went down, its business went down. But the company’s DynamoDB to ScyllaDB migration was totally drama free. It took two and a half weeks, all buttoned up, done. It was going so well that everybody had a beer in the middle of the cutover.” Closing Thoughts Data migrations are always “high stakes.” As Miles bluntly put it, “I know that if I screw this up, I’ll piss off customers, drive them to competitors, or miss out on joint growth opportunities. It all comes down to trust. There are countless ways you can screw up an application in a way that breaches stakeholder trust. But doing careful planning, being thoughtful about the migration process, and making the right design decisions sets the team up to grow trust instead of eroding it.” Data migration projects are also great opportunities to strengthen your team’s architecture and build your own engineering expertise. Tim left us with this thought: “My advice for anyone who’s scared of running a data migration: Just have a crack at it. Do it carefully, and you’ll learn a lot about distributed systems in general – and gain all sorts of weird new insights into your own systems in particular. ” Watch the complete video (at the start of this article) for more details on these topics – as well as some fun “war stories.” Bonus: Access our free NoSQL Migration Masterclass for a deeper dive into migration strategy, missteps, and logistics.

ScyllaDB Operator 1.19.0 Release: Multi-Tenant Monitoring with Prometheus and OpenShift Support

Multi-tenant monitoring with Prometheus/OpenShift, improved sysctl config, and a new opt-in synchronization for safer topology changes The ScyllaDB team is pleased to announce the release of ScyllaDB Operator 1.19.0. ScyllaDB Operator is an open-source project that helps you run ScyllaDB on Kubernetes. It manages ScyllaDB clusters deployed to Kubernetes and automates tasks related to operating a ScyllaDB cluster, like installation, vertical and horizontal scaling, as well as rolling upgrades. The latest release introduces the “External mode,” which enables multi-tenant monitoring with Prometheus and OpenShift support. It also adds a new guardrail in the must-gather debugging tool preventing accidental inclusion of sensitive information, optimizes kernel parameter (sysctl) configuration, and introduces an opt-in synchronization feature for safer topology changes – plus several other updates. Multi-tenant monitoring with Prometheus and OpenShift support ScyllaDB Operator monitoring uses Prometheus (an industry-standard cloud-native monitoring system) for metric collection and aggregation. Up until now, you had to run a fresh, clean instance of Prometheus for every ScyllaDB cluster. We coined the term “Managed mode” for this architecture (because, in that case, ScyllaDB Operator would manage the Prometheus deployment): ScyllaDB Operator 1.19 introduces the “External mode” – an option to connect (one or more) ScyllaDB clusters with a shared Prometheus deployment that may already be present in your production environment: The External  mode provides a very important capability for users who run ScyllaDB on Red Hat OpenShift. The User Workload Monitoring (UWM) capability of OpenShift becomes available as a backend for ScyllaDB Monitoring: Under the hood, ScyllaDB Operator 1.19 implements the new monitoring architectures by extending the ScyllaDBMonitoring CRD with a new field .spec.components.prometheus.mode that can now be set to Managed or External. Managed is the preexisting behavior (to deploy a clean Prometheus instance), while External deploys just the Grafana dashboard using your existing Prometheus as a data source instead, and puts ServiceMonitors and PrometheusRules in place to get all the ScyllaDB metrics there. See the new ScyllaDB Monitoring overview and Setting up ScyllaDB Monitoring documents to learn more about the new mode and how to set up ScyllaDB Monitoring with an existing Prometheus instance. The Setting up ScyllaDB Monitoring on OpenShift guide offers guidance on how to set up User Workload Monitoring (UWM) for ScyllaDB in OpenShift. That being said, our experience shows that cluster administrators prefer closer control over the monitoring stack than what the Managed mode offered. For this reason, we intend to standardize on using External in the long run. So, we’re still supporting the Managed mode, but it’s being deprecated and will be removed in a future Operator version. If you are an existing user, please consider deploying your own Prometheus using the Prometheus Operator platform guide and switching from Managed to External. Sensitive information excluded from must-gather ScyllaDB Operator comes with an embedded tool (called must-gather) that helps preserve the configuration (Kubernetes objects) and runtime state (ScyllaDB node logs, gossip information, nodetool status, etc.) in a convenient archive. This allows comparative analysis and troubleshooting with a holistic, reproducible view. As of ScyllaDB Operator 1.19, must-gather comes with a new setting --exclude-resource that serves as an additional guardrail preventing accidental inclusion of sensitive information – covering Secrets and SealedSecrets by default. Users can specify additional types to be restricted from capturing, or override the defaults by setting the --include-sensitive-resources flag. See the Gathering data with must-gather guide for more information. Configuration of kernel parameters (sysctl) ScyllaDB nodes require kernel parameter (sysctl) configuration for optimal performance and stability – ScyllaDB Operator 1.19 improves the API to do that. Before 1.19, it was possible to configure these parameters through v1.ScyllaCluster‘s .spec.sysctls. However, we learned that this wasn’t the optimal place in the API for a setting that affects entire Kubernetes nodes. So, ScyllaDB Operator 1.19 lets you configure sysctls through v1alpha1.NodeConfig for a range of Kubernetes nodes at once by matching the specified placement rules using a label-based selector. See the Configuring kernel parameters (sysctls) section of the documentation to learn how to configure the sysctl values recommended for production-grade ScyllaDB deployments. With the introduction of sysctl to NodeConfig, the legacy way of configuring sysctl values through v1.ScyllaCluster‘s .spec.sysctls is now deprecated. Topology change operations synchronisation ScyllaDB requires that no existing nodes are down when a new node is added to a cluster. ScyllaDB Operator 1.19 addresses this by extending ScyllaDB Pods for newly joining nodes with a barrier blocking the ScyllaDB container from starting until the preconditions for bootstrapping a new node are met. This feature is opt-in in ScyllaDB Operator 1.19. You can enable it by setting the --feature-gates=BootstrapSynchronisation=true command-line argument to ScyllaDB Operator. This feature supports ScyllaDB 2025.2 and newer. If you are running a multi-datacenter ScyllaDB cluster (multiple ScyllaCluster objects bound together with external seeds), you are still required to verify the preconditions yourself before initiating any topology changes. This is because the synchronisation only occurs on the level of an individual ScyllaCluster. See Synchronising bootstrap operations in ScyllaDB for more information. Other notable changes Deprecation of ScyllaDBMonitoring components’ exposeOptions By adding support for external Prometheus instances, ScyllaDB Operator 1.19 makes a step towards reducing  ScyllaDBMonitoring‘s complexity by deprecating exposeOptions in both ScyllaDBMonitoring‘s Prometheus and Grafana components. The use of exposeOptions is limited because it provides no way to configure an Ingress that will terminate TLS, which is likely the most common approach in production. As an alternative, this release introduces a more pragmatic and flexible approach: You can simply document how the components’ corresponding Services can be exposed. This gives you the flexibility to do exactly what your use case requires. See the Exposing Grafana documentation to learn how to expose Grafana deployed by ScyllaDBMonitoring using a self-managed Ingress resource. The deprecated ScyllaDBMonitoring‘s exposeOptions will be removed in a future Operator version. Dependency updates This release also includes regular updates of ScyllaDB Monitoring and the packaged dashboards to support the latest ScyllaDB releases (4.11.1->4.12.1, #3031), as well as its dependencies: Grafana (12.0.2->12.2.0) and Prometheus (v3.5.0->v3.6.0). For more changes and details, check out the GitHub release notes. Upgrade instructions For instructions on upgrading ScyllaDB Operator to 1.19, see the Upgrading Scylla Operator documentation. Supported versions ScyllaDB 2024.1, 2025.1 – 2025.3 Kubernetes 1.31 – 1.34 Container Runtime Interface API v1 ScyllaDB Manager 3.5, 3.7 Getting started with ScyllaDB Operator ScyllaDB Operator Documentation Learn how to deploy ScyllaDB on Google Kubernetes Engine (GKE) Learn how to deploy ScyllaDB on Amazon Elastic Kubernetes Engine (EKS)  Learn how to deploy ScyllaDB on a Kubernetes Cluster Related links ScyllaDB Operator source (on GitHub) ScyllaDB Operator image on DockerHub ScyllaDB Operator Helm Chart repository ScyllaDB Operator documentation ScyllaDB Operator for Kubernetes lesson in ScyllaDB University Report a problem Your feedback is always welcome! Feel free to open an issue or reach out on the #scylla-operator channel in ScyllaDB User Slack.  

Instaclustr product update: December 2025

Instaclustr product update: December 2025

Here’s a roundup of the latest features and updates that we’ve recently released.

If you have any particular feature requests or enhancement ideas that you would like to see, please get in touch with us.

Major announcements OpenSearch®

AI Search for OpenSearch®: Unlocking next-generation search

AI Search for OpenSearch, which is now available in Public Preview on the NetApp Instaclustr Managed Platform, is designed to bring semantic, hybrid, and multimodal search capabilities to OpenSearch deployments—turning them into an end-to-end AI-powered search solution within minutes. With built-in ML models, vector indexing, and streamlined ingestion pipelines, next-generation search can be enabled in minutes without adding operational complexity. This feature powers smarter, more relevant discovery experiences backed by AI—securely deployed across any cloud or on-premises environment.

ClickHouse®

FSx for NetApp ONTAP and Managed ClickHouse® integration is now available
We’re excited to announce that NetApp has introduced seamless integration between Amazon FSx for NetApp ONTAP and Instaclustr Managed ClickHouse, to enable customers to build a truly hybrid lakehouse architecture on AWS. This integration is designed to deliver lightning-fast analytics without the need for complex data movement, while leveraging FSx for ONTAP’s unified file and object storage, tiered performance, and cost optimization. Customers can now run zero-copy lakehouse analytics with ClickHouse directly on FSx for ONTAP data—to simplify operations, accelerate time-to-insight, and reduce total cost of ownership.

PostgreSQL®

Instaclustr for PostgreSQL® on Amazon FSx for ONTAP: A new era
We’re excited to announce the public preview of Instaclustr Managed PostgreSQL integrated with Amazon FSx for NetApp ONTAP—combining enterprise-grade storage with world-class open source database management. This integration is designed to deliver higher IOPS, lower latency, and advanced data management without increasing instance size or adding costly hardware. Customers can now run PostgreSQL clusters backed by FSx for ONTAP storage, leveraging on-disk compression for cost savings and paving the way for ONTAP-powered features, such as instant snapshot backups, instant restores, and fast forking. These ONTAP-enabled features are planned to unlock huge operational benefits and will be launched with our GA release.

Other significant changes Apache Cassandra®
  • Transitioned Apache Cassandra v4.1.8 to CLOSED lifecycle state; scheduled to reach End of Life (EOL) on December 20, 2025.
Apache Kafka®
  • Kafka on Azure now supports v5 generation nodes, available in General Availability.
  • Instaclustr Managed Apache ZooKeeper has moved from General Availability to closed status.
ClickHouse
  • Kafka Table Engine integration with ClickHouse has added support to enable real-time data ingestion, streamline streaming analytics, and accelerate insights.
  • New ClickHouse node sizes, powered by AWS m7g, r7i, and r7g instances, are now in Limited Availability for cluster creation.
Cadence®
  • Cadence is now available to be provisioned with Cassandra 5.x, designed to deliver improved performance, enhanced scalability, and stronger security for mission-critical workflows.
OpenSearch PostgreSQL
  • Added new PostgreSQL metrics for connect states and wait event types.
  • PostgreSQL Load Balancer add-on is now available, providing a unified endpoint for cluster access, simplifying failover handling, and ensuring node health through regular checks.
Upcoming releases Apache Cassandra
  • We’re working on enabling multi-datacenter (multi-DC) cluster provisioning via API and console, designed to make it easier to deploy clusters across regions with secure networking and reduced manual steps.
Apache Kafka
  • We’re working on adding Kafka Tiered Storage for clusters running in GCP— designed to bring affordable, scalable retention, and instant access to historical data, to ensure flexibility and performance across clouds for enterprise Kafka users.
ClickHouse
  • We’re planning to extend our Managed ClickHouse to allow it to work with on-prem deployments.
PostgreSQL
  • Following the success of our public preview, we’re preparing to launch PostgreSQL integrated with FSx for NetApp ONTAP (FSxN) into General Availability. This enhancement is designed to combine enterprise-grade PostgreSQL with FSxN’s scalable, cost-efficient storage, enabling customers to optimize infrastructure costs while improving performance and flexibility.
OpenSearch®
  • As part of our ongoing advancements in AI for OpenSearch, we are planning to enable adding GPU nodes into OpenSearch clusters, aiming to enhance the performance and efficiency of machine learning and AI workloads.
Instaclustr Managed Platform
  • Self-service Tags Management feature—allowing users to add, edit, or delete tags for their clusters directly through the Instaclustr console, APIs, or Terraform provider for RIYOA deployments.
Did you know?
  • Cadence Workflow, the open source orchestration engine created by Uber, has officially joined the Cloud Native Computing Foundation (CNCF) as a Sandbox project. This milestone ensures transparent governance, community-driven innovation, and a sustainable future for one of the most trusted workflow technologies in modern microservices and agentic AI architectures. Uber donates Cadence Workflow to CNCF: The next big leap for the open source project—read the full story and discover what’s next for Cadence.
  • Upgrading ClickHouse® isn’t just about new features—it’s essential for security, performance, and long-term stability. In ClickHouse upgrade: Why staying updated matters, you’ll learn why skipping upgrades can lead to technical debt, missed optimizations, and security risks. Then, explore A guide to ClickHouse® upgrades and best practices for practical strategies, including when to choose LTS releases for mission-critical workloads and when stable releases make sense for fast-moving environments.
  • Our latest blog, AI Search for OpenSearch®: Unlocking next-generation search, explains how this new solution enables smarter discovery experiences using built-in ML models, vector embeddings, and advanced search techniques—all fully managed on the NetApp Instaclustr Platform. Ready to explore the future of search? Read the full article and see how AI can transform your OpenSearch deployments.

If you have any questions or need further assistance with these enhancements to the Instaclustr Managed Platform, please contact us.

SAFE HARBOR STATEMENT: Any unreleased services or features referenced in this blog are not currently available and may not be made generally available on time or at all, as may be determined in NetApp’s sole discretion. Any such referenced services or features do not represent promises to deliver, commitments, or obligations of NetApp and may not be incorporated into any contract. Customers should make their purchase decisions based upon services and features that are currently generally available.

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Consuming CDC with Java, Go… and Rust!

A quick look at how to use ScyllaDB Change Data Caputure with the Rust connector In 2021, we published a guide for using Java and Go with ScyllaDB CDC. Today, we are happy to share a new version of that post, including how to use ScyllaDB CDC with the Rust connector! Note: We will skip some of the sections in the original post, like “Why Use a Library?” and challenges in using CDC. If you are planning to use CDC in production, you should absolutely go back and read them. But if you’re just looking to get a demo up and running, this post will get you there. Getting Started with Rust scylla-cdc-rust is a library for consuming the ScyllaDB CDC Log in Rust applications. It automatically and transparently handles errors and topology changes of the underlying ScyllaDB cluster. As a result, the API allows the user to read the CDC log without having to deeply understand the internal structure of CDC. The library was written in pure Rust, using ScyllaDB Rust Driver and Tokio. Let’s see how to use the Rust library. We will build an application that prints changes happening to a table in real-time. You can see the final code here. Installing the library The scylla-cdc library is available on crates.io. Setting up the CDC consumer The most important part of using the library is to define a callback that will be executed after reading a CDC log from the database. Such a callback is defined by implementing the Consumer trait located in scylla-cdc::consumer. For now, we will define a struct with no member variables for this purpose: Since the callback will be executed asynchronously, we have to use the async-trait crate to implement the Consumer trait. We also use the anyhow crate for error handling. The library is going to create one instance of TutorialConsumer per CDC stream, so we also need to define a ConsumerFactory for them: Adding shared state to the consumer Different instances of Consumer are being used in separate Tokio tasks. Due to that, the runtime might schedule them on separate threads. In response, a struct implementing the Consumer trait should also implement the Send trait and a struct implementing the ConsumerFactory trait should implement Send and Sync traits. Luckily, Rust implements these traits by default if all member variables of a struct implement them. If the consumers need to share some state, like a reference to an object, they can be wrapped in an Arc. An example of that might be a Consumer that counts rows read by all its instances: Note: In general, keeping shared mutable state in the Consumer is not recommended. That’s because it requires synchronization (i.e. a mutex or an atomic like AtomicUsize), which reduces the speedup granted by Tokio by running the Consumer logic on multiple cores. Fortunately, keeping exclusive (not shared) mutable state in the Consumer comes with no additional overhead. Starting the application Now we’re ready to create our main function: As we can see, we have to configure a few things in order to start the log reader: We have to create a connection to the database, using the Session struct from ScyllaDB Rust Driver. Specify the keyspace and the table name. We create time bounds for our reader. This step is not compulsory – by default, the reader will start reading from now and will continue reading forever. In our case, we are going to read all logs added during the last 6 minutes. We create the factory. We can build the log reader. After creating the log reader, we can await the handle it returns so that our application will terminate as soon as the reader finishes. Now, let’s insert some rows into the table. After inserting 3 rows and running the application, you should see the output: Hello, scylla-cdc! Hello, scylla-cdc! Hello, scylla-cdc! The application printed one line for each CDC log consumed. To see how to use CDCRow and save progress, see the full example below. Full Example Follow this detailed cdc-rust tutorial or git clone https://github.com/scylladb/scylla-cdc-rust cd scylla-cdc-rust cargo run --release --bin scylla-cdc-printer -- --keyspace KEYSPACE --table TABLE --hostname HOSTNAME Where HOSTNAME is the IP address of the cluster. Getting Started with Java and Go For a detailed walk through of with Java and Go examples, see our previous blog, Consuming CDC with Java and Go. Further reading In this blog, we have explained what problems the scylla-cdc-rust, scylla-cdc-java, and scylla-cdc-go libraries solve and how to write a simple application with each. If you would like to learn more, check out the links below: Replicator example application in the scylla-cdc-java repository. It is an advanced application that replicates a table from one Scylla cluster to another one using the CDC log and scylla-cdc-java library. Example applications in scylla-cdc-go repository. The repository currently contains two examples: “simple-printer”, which prints changes from a particular schema, “printer”, which is the same as the example presented in the blog, and “replicator”, which is a relatively complex application which replicates changes from one cluster to another. API reference for scylla-cdc-go. Includes slightly more sophisticated examples which, unlike the example in this blog, cover saving progress. CDC documentation. Knowledge about the design of Scylla’s CDC can be helpful in understanding the concepts in the documentation for both the Java and Go libraries. The parts about the CDC log schema and representation of data in the log is especially useful. ScyllaDB users slack. We will be happy to answer your questions about the CDC on the #cdc channel. We hope all that talk about consuming data has managed to whet your appetite for CDC! Happy and fruitful coding!